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Professor John Endler traveled to Trinidad in the 1970s to study wild guppies. In this activity, learners take part in an online simulation of Endler's work.

1 cent - $1 per group Ages 11 - adult 45 to 60 minutes
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In this activity, learners play an evolution card game to see how selective pressures can affect an organism's evolution.

1 cent - $1 per group Ages 8 - 18 1 to 2 hours
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In this simulation activity, learners will raise a pack of wolves under ten different conditions: without human interference and with human interference.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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In this data analysis activity, learners use data collected by the Commission for the Conservation of Antarctic Marine Living Resources (CCAMLR) to study Chilean sea bass populations.

$1 - $5 per student Ages 14 - 18 1 to 2 hours
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In this activity, learners simulate a wolf and its habitat and observe what happens when the limiting factors change over time.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners will explore trends in shark populations using shark landing data from the National Marine Fisheries Service.

free Ages 14 - 18 45 to 60 minutes
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In this activity, learners model a population of deer and see how the number of deer changes over time.

free Ages 11 - 18 10 to 30 minutes
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In this geography investigation, learners use a nighttime satellite image to observe areas of light across the United States and to identify patterns and spatial distributions of human settlements.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours