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Robot Obstacle Course

Source Institutions

    Oregon Museum of Science and Industry

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Robot Obstacle Course

This is an online game about computer logic. Learners control a robot that navigates a maze of colored shapes, using AND, OR and NOT to decide which ones to jump over. Learners have to notice the pattern of which shapes are traps, then program the robot to avoid all shapes that are Blue AND Circles, or all shapes that are Green OR Triangles. Collect all the keys and move on to the next level with a new challenge...and watch out for those trap doors!

Quick Guide

Preparation Time:
Under 5 minutes

Learning Time:
10 to 30 minutes

Estimated Materials Cost:

Age Range:
Ages 8 - adult

Resource Types:
Activity, Game


Materials List

  • Computer with internet connection


  • Engineering and Technology
    • Computing
      • Computer Science
  • Mathematics
    • Algebra
      • Patterns
    • Problem Solving
    • Reasoning and Proof
  • The Nature of Technology
    • The Design Process
      • Problem Solving

Informal Categories

  • Computers
  • Electronics


To use this activity, learners need to:

  • see
  • see color
  • read
  • use mouse

Learning styles supported:

  • Involves hands-on or lab activities


Includes alignment to state and/or national standards

This resource is part of:

Access Rights:

  • Free access



  • All Rights Reserved, OMSI, ©2002

Funding Source:

  • National Science Foundation


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