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U Fix It with Ziff

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U Fix It with Ziff

In this online math game from Cyberchase, learners use measurement to help Ziff fix up his house. Learners use a ruler to make measurements and then cut new windows, doors, etc. to make fixes to the house. There are six rounds in this game.

Quick Guide

Preparation Time:
Under 5 minutes

Learning Time:
10 to 30 minutes

Estimated Materials Cost:

Age Range:
Ages 8 - 11

Resource Types:
Activity, Game


Materials List (per student)

  • Computer with internet access


  • Engineering and Technology
    • Engineering
      • Architectural Engineering
    • Technology
      • Construction
  • Mathematics
    • Measurement
      • Units of Measurement
      • Size and Scale
      • Polygons
    • Problem Solving

Informal Categories

  • Games


To use this activity, learners need to:

  • see
  • read
  • use mouse
  • touch

Learning styles supported:

  • Involves hands-on or lab activities


This resource is part of:

Access Rights:

  • Free access



  • All Rights Reserved, THIRTEEN, ©2011

Funding Sources:

  • National Science Foundation
  • Northrop Grumman Corporation
  • Ernst & Young LLP
  • PBS
  • Corporation for Public Broadcasting
  • The Volckhausen Family


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