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Pea Patch Pollination Game


Source Institutions

    NEON, Inc.

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Pea Patch Pollination Game

In this activity, learners play a simulation game modeling changes in a plant population (a Pea Patch) caused by patterns of pollination. The game shows learners that variation in flower color can lead to greater pollination and therefore greater seed production of one flower type, changing the population of pea plants over time. This activity is associated with Project BudBurst, a citizen science program for K-12 learners.

Quick Guide


Preparation Time:
5 to 10 minutes

Learning Time:
45 to 60 minutes

Estimated Materials Cost:
$1 - $5 per group of students

Age Range:
Ages 8 - 14

Resource Types:
Activity, Game, Lesson/Lesson Plan, Simulation

Language:
English

Materials List (per group of students)


Subjects


  • Life Sciences
    • Diversity of Life
      • Plants
      • Biodiversity
    • Ecology
      • Populations
      • Biodiversity
    • Evolution
      • Evidence for Evolution
      • Mechanisms of Evolution
  • Mathematics
    • Data Analysis and Probability
      • Data Analysis
      • Data Collection
      • Data Representation
    • Representation

Informal Categories


  • Citizen Science
  • Games
  • Gardening
  • Nature and Environment

Audience


To use this activity, learners need to:

  • see
  • see color
  • read
  • touch

Learning styles supported:

  • Involves teamwork and communication skills
  • Involves hands-on or lab activities

Other


Includes alignment to state and/or national standards

Includes assesments for student learning

This resource is part of:

Access Rights:

  • Free access

By:

Rights:

  • All Rights Reserved, NEON Inc., ©2013

Funding Source:

  • National Science Foundation

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