User login


Search Results


Showing results (1 to 10 of 71)

  • Thumbnail
    WGBH
    Add to list Details
    In this interactive board game, learners "hire" different types of scientists to help canine character Ruff Ruffman solve unusual problems. Through Ruff's adventures, learners meet...

    1 cent - $1 per student Ages 6 - 11 45 to 60 minutes
  • Thumbnail
    National Health Museum
    Add to list Details
    This activity helps the learner answer the question: "What environmental problems arise due to animal and human overpopulation and what might need to be done to combat these problems?"...

    $1 - $5 per group Ages 14 - 18 1 to 7 days
  • Thumbnail
    Arizona Science Center
    Add to list Details
    In this printable board game, learners play the part of science professionals who employ bioinformatics to narrow down a series of suspected food-borne pathogens, specials, and eateries to...

    $1 - $5 per group Ages 11 - 14 1 to 2 hours
  • Thumbnail
    Lawrence Hall of Science
    Add to list Details
    In this outdoor activity/game, learners use thermometers to simulate how lizards survive in habitats with extreme temperatures. Learners are challenged to keep their thermometer-lizard "alive...

    $5 - $10 per group Ages 8 - 18 45 to 60 minutes
  • Thumbnail
    Lawrence Hall of Science
    Add to list Details
    In this outdoor game, learners simulate a herd of deer trying to survive in an area called the "home range." Learners explore the concept of "carrying capacity"—what size...

    $5 - $10 per group Ages 8 - 14 45 to 60 minutes
  • Thumbnail
    Twin Cities Public Television
    Add to list Details
    This activity (on page 2 of the PDF) is a full inquiry investigation into the effects of exercise on short term memory. Groups of learners will set a baseline score with an initial memory test....

    free Ages 8 - 14 30 to 45 minutes
  • Thumbnail
    WGBH
    Add to list Details
    In this optics activity, learners conduct an experiment to find out why two eyes are better than one! Learners compare how many pennies they can drop inside a cup with both eyes open versus their...

    free Ages 6 - 11 10 to 30 minutes
  • Thumbnail
    Twin Cities Public Television
    Add to list Details
    This activity (on page 2 of the PDF) is a full inquiry investigation into tug-of-war physics. Groups of learners will test two tug-of-war strategies. Which is better: a team of a few big kids or...

    $10 - $20 per group Ages 8 - 14 2 to 4 hours
  • Thumbnail
    WGBH
    Add to list Details
    Professor John Endler traveled to Trinidad in the 1970s to study wild guppies. In this activity, learners take part in an online simulation of Endler's work. Learners collect data, formulate a...

    1 cent - $1 per group Ages 11 - adult 45 to 60 minutes
  • Thumbnail
    The Exploratorium
    Add to list Details
    In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes. Learners act as the source, carriers, and detectors of earthquake waves, while the group determines...

    free Ages 11 - adult 1 to 2 hours

Pages

Current filters


  • Query parameter - ;amp;/smileItem/authorshipRights/sourceInstitutions/sourceInstitution - not supported

  • Query parameter - ;amp;verb - not supported

  • Query parameter - ;amp;facetSort - not supported

  • Query parameter - ;amp;sourceInstitution - not supported

    • Oregon Museum of Science and Industry (remove)
  • Informal Category

  • Subject

Narrow your search