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    Computer Science Unplugged
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    In this activity related to computer programming, learners give directions to a "robot" (either an adult or another learner) and find out which instructions the robot is able to follow,...

    $1 - $5 per group Ages 6 - 18 10 to 30 minutes
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    Computer Science Unplugged
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    In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors. Through this exercise, learners...

    1 cent - $1 per group Ages 6 - 18 30 to 45 minutes
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    Science Museum of Minnesota
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    SMMconstructor is an online construction kit for building animated models. Based on the original construction kit called Sodaconstructor, this simulator lets you construct virtual models with a few...

    free Ages 6 - adult 5 to 10 minutes
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    Computer Science Unplugged
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    In this activity about computer programming, learners follow instructions in a variety of ways in order to successfully draw figures. Through these exercises, learners will experience some of the...

    1 cent - $1 per group Ages 6 - 18 45 to 60 minutes
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    Oregon Museum of Science and Industry
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    In this activity, one person "programs" the other like a robot to move through a space, trying to get them to avoid obstacles and reach a goal. The idea is that computers and robots are...

    1 cent - $1 per group Ages 6 - 14 10 to 30 minutes
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    Oregon Museum of Science and Industry
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    This simulated balance beam illustrates binary mathematics. You have a set of weights and the goal is to match an unknown weight, but you only have weights that have mass 1, 2, 4, 8, and 16. You...

    free Ages 6 - adult 5 to 10 minutes
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    Lawrence Hall of Science
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    In this online activity about the physics of momentum and velocity, learners design their own roller coasters. Once the track has been built, the roller coaster is tested using a virtual ball....

    free Ages 4 - 8 5 to 10 minutes
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    Oregon Museum of Science and Industry
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    This computer interactive lets you explore the effect of changing the number of colors and resolution of a picture. You can see the picture in high quality (72 dots per inch), low quality (10 dpi),...

    free Ages 6 - adult Under 5 minutes
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    Science Museum of Minnesota
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    The Game of Life is a simple computer simulation of what is called a "cellular automaton." Developed by the British mathematician John Conway in 1970, the program uses the cells of a grid...

    free Ages 6 - adult 5 to 10 minutes
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    Computer Science Unplugged
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    In this activity, learners listen to songs and decode hidden messages based on the same principle as a modem. As a final challenge, learners decode the binary messages in a music video. This is an...

    free Ages 6 - 18 30 to 45 minutes

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