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    Lawrence Hall of Science
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    This activity includes several games about animal sounds. Using their sense of hearing and communicating with various kinds of noisemakers, learners role-play predator and prey. They explore what...

    $1 - $5 per group Ages 6 - 14 30 to 45 minutes
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    Lawrence Hall of Science
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    In this outdoor simulation game, learners search for pretend animals called "sticklers" to determine and map where they live (habitat) and how spread out they are in that area ...

    $1 - $5 per group Ages 6 - 14 45 to 60 minutes
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    Lawrence Hall of Science
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    In this outdoor, night-time activity, learners discover how to spot eye-shine (reflection of light from an animal's eyes) by using a flashlight to play a simulation game. Using the spotting...

    $10 - $20 per group Ages 8 - 18 1 to 2 hours
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    Lawrence Hall of Science
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    In this outdoor activity/game, learners use thermometers to simulate how lizards survive in habitats with extreme temperatures. Learners are challenged to keep their thermometer-lizard "alive...

    $5 - $10 per group Ages 8 - 18 45 to 60 minutes
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    Lawrence Hall of Science
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    In this outdoor activity and game, learners explore how animals adapt for survival through coloration, markings and camouflage. By inventing, designing and hiding their own animal models, and...

    $10 - $20 per group Ages 6 - 14 45 to 60 minutes
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    Lawrence Hall of Science
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    In this outdoor activity, learners race small boats, made of cork, balsa wood, popsicle sticks etc., to investigate the rate and direction of currents in a stream or creek. Learners will examine...

    $10 - $20 per group Ages 8 - 18 45 to 60 minutes
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    Lawrence Hall of Science
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    In this outdoor game, learners simulate a herd of deer trying to survive in an area called the "home range." Learners explore the concept of "carrying capacity"—what size...

    $5 - $10 per group Ages 8 - 14 45 to 60 minutes
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    Lawrence Hall of Science
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    In this outdoor, windy day activity, learners "fly" and race leaves along a line to discover which types of leaves catch the most wind. Which leaves are the best fliers? Why? Learners...

    $1 - $5 per group Ages 6 - 14 45 to 60 minutes
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    Lawrence Hall of Science
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    In this outdoor activity and game, learners collect and sort leaf samples to determine how many types of plants grow in the activity site. Learners are introduced to the concept of "species...

    $5 - $10 per group Ages 6 - 14 45 to 60 minutes
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    Lawrence Hall of Science
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    In this outdoor, sensory activity, learners role play as animals trying to identify their "family's" scent and locate their "territory." Learners mark their territories and...

    $10 - $20 per group Ages 8 - 14 45 to 60 minutes

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    • Oregon Museum of Science and Industry (remove)
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