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    American Association for the Advancement of Science
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    In this physical activity, groups of learners act as blood cells traveling through the circulatory system. They model picking up oxygen at the lungs, traveling through the heart, and delivering...

    $1 - $5 per group Ages 8 - 11 30 to 45 minutes
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    American Association for the Advancement of Science
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    This activity models the necessary balance of creating power and cleaning up its associated waste. Learners participate in a game where they attempt to move forward toward a goal. For the power...

    $1 - $5 per group Ages 8 - 11 10 to 30 minutes
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    WGBH
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    In this invention challenge activity, learners create an indoor game for one or two people that gets you moving. This lesson guide includes instructions on how to play an “imagine new uses for old...

    $10 - $20 per group Ages 8 - 14 30 to 45 minutes
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    American Association for the Advancement of Science
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    Learners work together as a group to learn a new physical activity. After working for a few rotations, learners time themselves as part of a contest. Learners can use this activity to reflect about...

    free Ages 8 - 11 10 to 30 minutes
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    The Exploratorium
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    In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes. Learners act as the source, carriers, and detectors of earthquake waves, while the group determines...

    free Ages 11 - adult 1 to 2 hours
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    The Exploratorium
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    When baseball was in its infancy, the ball had plenty of bounce. Today's baseball may not seem to have bounce to it at all; if you drop a ball on the field it won't bounce back. This...

    1 cent - $1 per group Ages 8 - 18 10 to 30 minutes
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    American Association for the Advancement of Science
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    In this online activity, learners partner up to complete several physical exercises and assess their starting fitness level. Over the course of 6 weeks, learners practice the activities and record...

    1 cent - $1 per student Ages 8 - 11 1 to 12 months
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    Oregon Museum of Science and Industry
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    This activity (on pages 21-32 of PDF) has learners act out several classic brain teasers. Instead of moving checkers or pennies around on a table, learners play the role of the different pieces of...

    1 cent - $1 per student Ages 8 - 14 10 to 30 minutes
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    The Exploratorium
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    In this activity, learners use cooperation and logical thinking to find solutions to network problems on the playground. Learners act both as computer routers, figuring out with each other how to...

    1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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    NISE Network
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    In this activity, learners participate in several full-body interactive games to model the process of self-assembly in nature and nanotechnology. Through these activities learners assemble into a...

    $1 - $5 per student Ages 4 - adult 10 to 30 minutes

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