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    Arizona Science Center
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    This activity draws upon a familiar, computer-based concept related to visual resolution: pixilation. The sharpness of a digital image is determined by the density of illuminated points on a screen...

    free Ages 11 - 14 5 to 10 minutes
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    Oregon Museum of Science and Industry
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    This is an online game about computer logic. Learners control a robot that navigates a maze of colored shapes, using AND, OR and NOT to decide which ones to jump over. Learners have to notice the...

    free Ages 8 - adult 10 to 30 minutes
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    Science Museum of Minnesota
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    SMMconstructor is an online construction kit for building animated models. Based on the original construction kit called Sodaconstructor, this simulator lets you construct virtual models with a few...

    free Ages 6 - adult 5 to 10 minutes
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    Computer Science Unplugged
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    This activity introduces the idea that computer scientists measure information by how "surprising" a message is. Learners play the game "20 Questions" and use the number of...

    free Ages 8 - 14 30 to 45 minutes
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    Oregon Museum of Science and Industry
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    This simulated balance beam illustrates binary mathematics. You have a set of weights and the goal is to match an unknown weight, but you only have weights that have mass 1, 2, 4, 8, and 16. You...

    free Ages 6 - adult 5 to 10 minutes
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    Computer Science Unplugged
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    This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions...

    free Ages 8 - adult 10 to 30 minutes
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    Computer Science Unplugged
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    In this activity, learners conduct a simulation exercise related to public key encryption and try to intercept a message sent between two learners. This activity works with two learners but is most...

    free Ages 11 - 18 30 to 45 minutes
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    Computer Science Unplugged
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    In this activity about human interface design issues, learners help the Oompa-Loompas of a great chocolate factory solve different problems. Through this exercise, learners will explore affordance,...

    free Ages 8 - 18 1 to 2 hours
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    Oregon Museum of Science and Industry
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    This computer interactive lets you explore the effect of changing the number of colors and resolution of a picture. You can see the picture in high quality (72 dots per inch), low quality (10 dpi),...

    free Ages 6 - adult Under 5 minutes
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    Science Museum of Minnesota
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    The Game of Life is a simple computer simulation of what is called a "cellular automaton." Developed by the British mathematician John Conway in 1970, the program uses the cells of a grid...

    free Ages 6 - adult 5 to 10 minutes

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