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    The Exploratorium
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    In this web-based activity, learners try to figure out who in an online chat room has their matching puzzle piece. This is a matchmaking activity that can be used as an icebreaker to introduce...

    $1 - $5 per group Ages 11 - 18 45 to 60 minutes
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    Computer Science Unplugged
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    In this activity, learners use a fictitious map of "Tourist Town" and counters to problem solve how to place ice-cream vans on street intersections so that every other intersection is...

    $1 - $5 per group Ages 11 - 18 45 to 60 minutes
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    National Center for Women and Information Technology (NCWIT)
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    Even fast computers are limited to how quickly they can solve problems. One way to speed things up is to use several computers at once. In this physical activity, learners act as multiple networked...

    $1 - $5 per group Ages 8 - 14 45 to 60 minutes
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    National Center for Women and Information Technology (NCWIT)
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    Data in computers is stored and transmitted as a series of zeros and ones. Learners explore how to represent numbers using just these two symbols, through a binary system of cards. When the card&...

    $1 - $5 per student Ages 8 - 14 45 to 60 minutes

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