# Search Results

Showing results (1 to 10 of 10)

• Twin Cities Public Television
In this activity (page 1 of the PDF), learners will stand twelve feet apart swinging a rope at the slowest tempo possible while someone uses a stopwatch to record the number of twirls per minute....

\$1 - \$5 per group Ages 8 - 14 10 to 30 minutes
• Twin Cities Public Television
In this health and fitness activity, learners focus on the importance of daily physical activity, specifically walking. Learners use a simple method to measure their stride lengths and then...

\$1 - \$5 per group Ages 8 - 14 30 to 45 minutes
• American Chemical Society
In this activity learners compare the bounciness of warm and cold racquetballs to see if temperature makes a difference in how well they bounce. Use this activity to introduce polymers and...

\$1 - \$5 per student Ages 8 - 14 10 to 30 minutes
• NCTM Illuminations
In this math activity, learners model a bungee jump using a Barbie® doll and rubber bands. The distance which the doll will fall is directly proportional to the number of rubber bands, so this...

\$1 - \$5 per group Ages 11 - 18 45 to 60 minutes
• Twin Cities Public Television
In this sports-themed engineering activity, learners create super bouncy balls out of balloons. Learners brainstorm, test their designs, and share results.

\$1 - \$5 per group Ages 8 - 14 30 to 45 minutes
• Lunar and Planetary Institute
In this activity, learners predict whether a ball on Earth or a ball on the Moon bounces higher when dropped and why. They simulate the experiment by dropping high- and regular-bounce balls from...

\$1 - \$5 per group Ages 8 - 14 10 to 30 minutes
• Lunar and Planetary Institute
In this activity, learners make models representing bones on Earth and bones that have been in space. They discover what happens to bones without proper exercise and nutrition. This activity...

\$1 - \$5 per student Ages 8 - 14 5 to 10 minutes
• Computer Science Unplugged
This activity about cryptographic techniques illustrates how to accomplish a simple, but nevertheless seemingly impossible task—making a fair, random choice by flipping a coin between two people...

\$1 - \$5 per group Ages 8 - 18 30 to 45 minutes
• 4-H
In this engineering/design activity, learners make a kite, fly it, and then work to improve the design. Learners explore how their kite design variations affect flight. Learners can test their kite...

\$1 - \$5 per student Ages 8 - 14 10 to 30 minutes
• WGBH
In this design challenge activity, learners invent a way to send a Ping-Pong ball flying high enough to catch it - like football with a twist! Learners use paint stirrers, a wooden spool, tape, and...

\$1 - \$5 per student Ages 8 - 14 30 to 45 minutes