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    The Oceanography Society
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    The objective of this inquiry-based lesson is for learners to gain an understanding of how increasing ocean acidity can affect the calcification of marine organisms. During this activity, learners:...

    Over $20 per group Ages 14 - adult 2 to 4 hours
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    IEEE
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    In this activity, learners explore how civil engineers solved the challenge of moving water via irrigation. Learners work in teams of "engineers" to design and build their own "...

    Over $20 per group Ages 8 - 18 1 to 2 hours
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    IEEE
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    In this activity, learners explore how environmental engineers might approach solving the problem of an oil spill. Learners work in teams of "engineers" to develop a system to contain and...

    Over $20 per group Ages 8 - 18 1 to 2 hours
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    Omaha's Henry Doorly Zoo
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    In this field study, learners discover how to collect data in the field and how their efforts can help certain animals, specifically, amphibians. The field study allows learners to go into the...

    Over $20 per group Ages 8 - adult 2 to 4 hours
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    NOAA
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    In this activity, learners make a model of a pollution spill that occurred at Bangs Lake in Mississippi and measure water quality parameters in their model. Learners then study the actual spill,...

    Over $20 per group Ages 14 - 18 2 to 4 hours
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    U.S. Department of Energy's Office of Energy Efficiency and Renewable Energy
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    In this activity, learners design, build and test wind turbines. Learners go through the design process and use the scientific method to test important blade variables. Learners then use this data...

    Over $20 per group Ages 8 - 18 2 to 4 hours
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    IEEE
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    In this activity, learners explore how anemometers work to record wind speeds and how the equipment has undergone engineering adaptations over time. Learners work in teams of "engineers"...

    Over $20 per group Ages 8 - 18 1 to 2 hours
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    Windows to the Universe
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    In this activity, learners investigate various appliances and electronics, discovering how much energy each uses and how much carbon dioxide (CO2) is released to produce that energy. Learners use a...

    Over $20 per group Ages 11 - 18 1 to 2 hours
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    IEEE
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    In this activity, learners explore accuracy and precision. Learners work in teams to design and build a “robotic basketball player” for the World Robot Basketball League (RBL) that can accurately...

    Over $20 per group Ages 8 - 18 2 to 4 hours
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    IEEE
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    In this activity, learners explore how boats are engineered to achieve speed. Learners consider and develop a design, build their speedboat out of everyday items, and test their boat against those...

    Over $20 per group Ages 11 - 18 2 to 4 hours

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