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    The Exploratorium
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    In this activity, learners use a laser pointer and two small rotating mirrors to create a variety of fascinating patterns, which can be easily and dramatically projected on a wall or screen. In...

    Over $20 per group Ages 11 - 18 1 to 2 hours
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    Twin Cities Public Television
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    In this activity (page 1 of the PDF), learners will use a home video camera with a “night vision” mode to test how various inks appear outside the spectrum of visible light. In a darkened room,...

    Over $20 per group Ages 8 - 14 30 to 45 minutes
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    Science Museum of Minnesota
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    This is a perfect summertime lunch activity! Pico Cricket is required (micro controller). First, get a bunch of cut up fruit, line them up, then plug a piece of fruit with a Pico Cricket sensor...

    Over $20 per group Ages 8 - adult 45 to 60 minutes
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    Science Museum of Minnesota
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    This activity requires a Pico Cricket (tiny computer). Learners work on designing and building a sound sensor out of household materials, like plastic wrap and cardboard. This will connect with the...

    Over $20 per group Ages 8 - 18 2 to 4 hours
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    The Exploratorium
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    In this activity, learners simulate the process of DNA fingerprinting by using electricity to separate colored dyes. Learners use simple materials to assemble a comb (electrophoresis chamber) to...

    Over $20 per group Ages 11 - 18 1 to 2 hours
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    Windows to the Universe
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    In this activity, learners investigate various appliances and electronics, discovering how much energy each uses and how much carbon dioxide (CO2) is released to produce that energy. Learners use a...

    Over $20 per group Ages 11 - 18 1 to 2 hours
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    Twin Cities Public Television
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    This activity (on page 2 of the PDF) is a full inquiry investigation into technology design and testing. Groups of learners will design, build, and program a LEGO robot to perform specific tasks,...

    Over $20 per group Ages 8 - 14 2 to 4 hours
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    Science Museum of Minnesota
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    This activity requires a Pico Cricket (tiny computer). In this activity, learners will build a painting machine out of house hold materials, like a cereal box and some thread, use Lego parts to...

    Over $20 per group Ages 8 - 18 4 to 24 hours
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    Science Museum of Minnesota
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    Make two firefly lanterns, then program them to blink to one another and change colors. Learn to program a Pico Cricket (micro-controller) to communicate with other Pico Crickets using infrared (IR...

    Over $20 per group Ages 8 - adult 2 to 4 hours
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    Twin Cities Public Television
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    In this technology activity, learners build simple circuits, design soft circuits using conductive thread, and then sew switch-activated circuits. Learner make a wearable fashion accessory, like a...

    Over $20 per student Ages 8 - 14 2 to 4 hours

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