# Search Results

Showing results (1 to 10 of 14)

• American Museum of Natural History
Learners test their "light-smarts" by playing a game called "Light Quest!" The game board represents an atom and each player represents an electron that has been bumped into the...

1 cent - \$1 per group Ages 8 - 18 30 to 45 minutes
• The Actuarial Foundation
In this math game, learners investigate probability by tossing coins. Learners determine the possible outcomes of tossing two coins simultaneously, and the probabilities of the different outcomes....

1 cent - \$1 per group Ages 8 - 14 30 to 45 minutes
• The Actuarial Foundation
In this math activity, learners play a game of "baseball" and analyze the results of the game. Learners roll dice to play the "baseball" game -- different dice rolls represent...

1 cent - \$1 per group Ages 8 - 14 30 to 45 minutes
• Computer Science Unplugged
This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships. This activity demonstrates three search...

1 cent - \$1 per group Ages 8 - adult 30 to 45 minutes
• Utah Education Network
In this math lesson, learners play two different games to help them understand coordinates. First, learners read the book, "The Fly on the Ceiling," by Julie Glass. Then, learners play ...

1 cent - \$1 per group Ages 8 - 11 30 to 45 minutes
• University of Washington
In this activity (15th activity on the page) about the sense of touch, learners use glue and cardboard to construct a maze they use with their eyes closed. Learners rely only on their fingertips to...

1 cent - \$1 per student Ages 4 - 14 30 to 45 minutes
• Science Museum of Minnesota
This game is like regular bingo, except the clues are sounds. Learners must recognize sounds being played (rattling keys, stapler, computer keyboard, etc) and then find and cover that sound on the...

1 cent - \$1 per group Ages 6 - 14 30 to 45 minutes
• Utah Education Network
In this math lesson, learners compare pattern blocks to visually understand halves, thirds, and sixths. First, learners look at all the different ways they can make a hexagon using other pattern...

1 cent - \$1 per group Ages 8 - 11 30 to 45 minutes
• University of Utah
To discover the risk and protective factors involved in substance addiction, learners play a game of chance to determine whether a fictitious child is likely or unlikely to abuse drugs. Learners...

1 cent - \$1 per group Ages 11 - 18 30 to 45 minutes
• Computer Science Unplugged
This activity lets learners participate in the process of reconstructing a phylogenetic tree and introduces them to several core bioinformatics concepts, particularly in relation to evolution....

1 cent - \$1 per group Ages 8 - 18 30 to 45 minutes

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• Oregon Museum of Science and Industry (remove)