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    Computer Science Unplugged
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    In this puzzle, learners investigate the decisions involved in linking a network between houses in a muddy city. It can lead on to a discussion of minimal spanning tree algorithms for optimizing...

    1 cent - $1 per student Ages 8 - 18 30 to 45 minutes
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    Computer Science Unplugged
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    In this activity related to computer programming, learners give directions to a "robot" (either an adult or another learner) and find out which instructions the robot is able to follow,...

    $1 - $5 per group Ages 6 - 18 10 to 30 minutes
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    Computer Science Unplugged
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    In this activity, learners use a fictitious map of "Tourist Town" and counters to problem solve how to place ice-cream vans on street intersections so that every other intersection is...

    $1 - $5 per group Ages 11 - 18 45 to 60 minutes
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    Twin Cities Public Television
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    In this technology activity, learners explore digital imaging and pixels. Learners "transmit" an image to a partner by creating an image on grid paper. Learners then use a code of zeroes...

    1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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    Computer Science Unplugged
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    In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors. Through this exercise, learners...

    1 cent - $1 per group Ages 6 - 18 30 to 45 minutes
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    Computer Science Unplugged
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    In this outdoor activity, learners use pegs (like tent pegs) and string or elastic to simulate drill sites and roads in Northern Canada. Learners are challenged with figuring out how to connect the...

    $5 - $10 per group Ages 11 - 18 30 to 45 minutes
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    Science Museum of Minnesota
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    SMMconstructor is an online construction kit for building animated models. Based on the original construction kit called Sodaconstructor, this simulator lets you construct virtual models with a few...

    free Ages 6 - adult 5 to 10 minutes
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    Computer Science Unplugged
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    In this activity about computer programming, learners follow instructions in a variety of ways in order to successfully draw figures. Through these exercises, learners will experience some of the...

    1 cent - $1 per group Ages 6 - 18 45 to 60 minutes
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    Oregon Museum of Science and Industry
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    In this activity, one person "programs" the other like a robot to move through a space, trying to get them to avoid obstacles and reach a goal. The idea is that computers and robots are...

    1 cent - $1 per group Ages 6 - 14 10 to 30 minutes
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    Oregon Museum of Science and Industry
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    This simulated balance beam illustrates binary mathematics. You have a set of weights and the goal is to match an unknown weight, but you only have weights that have mass 1, 2, 4, 8, and 16. You...

    free Ages 6 - adult 5 to 10 minutes

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