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    Computer Science Unplugged
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    In this puzzle, learners investigate the decisions involved in linking a network between houses in a muddy city. It can lead on to a discussion of minimal spanning tree algorithms for optimizing...

    Ages 8 - 18
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    The Exploratorium
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    In this activity, learners build bridges out of newspaper and tape to explore how structures are designed to bear loads. Learners adjust and modify their designs to accommodate a certain amount of...

    Ages 4 - 11
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    The Exploratorium
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    In this activity, learners build large-scale structures and cantilevers in a series of "building out" challenges with garden poles and tape. In doing so, learners will experience many of...

    Ages 6 - 14
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    The Exploratorium
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    In this activity, learners build bridges and cantilevers in a series of "building out" challenges with straws and pins. In doing so, learners will experience many of the basic physics and...

    Ages 4 - 14
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    Computer Science Unplugged
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    In this activity about computer programming, learners follow instructions in a variety of ways in order to successfully draw figures. Through these exercises, learners will experience some of the...

    Ages 6 - 18
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    The Exploratorium
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    In this activity, learners build scaled-down structures and cantilevers in a series of "building out" challenges with bamboo skewers and tape. In doing so, learners will experience many...

    Ages 6 - 14
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    The Exploratorium
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    In this activity, learners build bridges using paper and explore how much weight each bridge design can support. There is an element of surprise, which increases learners' interest in the...

    Ages 4 - 11
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    Computer Science Unplugged
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    This activity introduces the idea that computer scientists measure information by how "surprising" a message is. Learners play the game "20 Questions" and use the number of...

    Ages 8 - 14
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    The Exploratorium
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    In this activity, learners make bridges using an oil-based modeling clay (plasticene). The instructions include discussion questions for both before and after bridge building. Key learning ideas...

    Ages 4 - 11
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    Computer Science Unplugged
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    This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships. This activity demonstrates three search...

    Ages 8 - adult

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