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    Lawrence Hall of Science
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    Learners trace, cut out and fly a boomerang, outdoors or in a large indoor space. Boomerangs are believed to have originated among the Aborigines of Australia, so this activity could be used in...

    1 cent - $1 per student Ages 4 - 14 10 to 30 minutes
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    Twin Cities Public Television
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    This activity (on page 2 of the PDF) is a full inquiry-based challenge related to motion and design optimization. Groups of learners will use construction paper to build a model bobsled run for a...

    $1 - $5 per group Ages 8 - 14 1 to 2 hours
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    Museum of Science, Boston
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    The goal of this activity is to build a miniature bobsled that is either the fastest or the slowest. Learners use recycled materials to design, build, and test their bobsled on a bobsled track....

    $5 - $10 per group Ages 6 - 18 10 to 30 minutes
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    IEEE
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    In this activity, learners explore watercraft engineering and sailing. Learners work in teams to design a sailboat out of everyday objects that can catch a breeze from a fan, stay afloat with a set...

    $10 - $20 per group Ages 8 - 18 1 to 2 hours
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    WGBH
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    In this design challenge activity, learners invent an emergency shelter that can fit a person and is sturdy and quick to build. Learners think about a familiar shape in new ways, brainstorm shelter...

    $10 - $20 per group Ages 8 - 14 30 to 45 minutes
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    Museum of Science, Boston
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    In this activity, learners are challenged to design and construct a trophy for prize-winning sports equipment. Learners explore such concepts as material properties, varied shape strengths, center...

    $5 - $10 per group Ages 8 - 18 10 to 30 minutes
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    Lawrence Hall of Science
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    In this movement and measurement activity, learners jump as far as they can three times, and compare their longest jump to the longest jump of their friends, classmates and/or family members....

    $1 - $5 per student Ages 6 - 18 10 to 30 minutes
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    Twin Cities Public Television
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    This activity (on page 2 of the PDF) is a full inquiry investigation into the effects of exercise on short term memory. Groups of learners will set a baseline score with an initial memory test....

    free Ages 8 - 14 30 to 45 minutes
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    WNET
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    In this Cyberchase activity, learners use numbers to create CyberOlympic teams with the fastest times. Learners select players that have the best (lowest) times in three events (running, swimming,...

    1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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    BioEd
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    In this environmental health activity, learners investigate their breathing and pulse rates, and learn how these measurements are affected by physical activity. There are three parts to this...

    1 cent - $1 per group Ages 8 - 14 1 to 2 hours

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    • Oregon Museum of Science and Industry (remove)
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