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    Twin Cities Public Television
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    This is a quick game about self-assembly. Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules. The icebreaker game is part of a larger self...

    free Ages 8 - 14 10 to 30 minutes
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    American Association for the Advancement of Science
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    In this online game, learners attempt to send a rocket ship to various targets. Learners can adjust the angle and thrust of the rocket before it is launched. The game simulates the pull of gravity...

    free Ages 8 - 11 10 to 30 minutes
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    American Association for the Advancement of Science
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    This activity models the necessary balance of creating power and cleaning up its associated waste. Learners participate in a game where they attempt to move forward toward a goal. For the power...

    $1 - $5 per group Ages 8 - 11 10 to 30 minutes
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    Lawrence Hall of Science
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    In this outdoor activity and game, learners explore how animals adapt for survival through coloration, markings and camouflage. By inventing, designing and hiding their own animal models, and...

    $10 - $20 per group Ages 6 - 14 45 to 60 minutes
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    California Academy of Sciences
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    In this craft activity, learners will explore the structure and purpose of antelope horns by constructing their own headband using toilet paper rolls and yarn. They will also think about the...

    free Ages 4 - 8 30 to 45 minutes
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    NISE Network
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    In this activity, learners participate in several full-body interactive games to model the process of self-assembly in nature and nanotechnology. Through these activities learners assemble into a...

    $1 - $5 per student Ages 4 - adult 10 to 30 minutes
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    American Association for the Advancement of Science
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    In this online game, learners run an outer space drink stand and thirsty alien customers are on the way. Learners can see the likes and dislikes of the approaching customers and mix their drink...

    free Ages 8 - 11 10 to 30 minutes
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    American Association for the Advancement of Science
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    Teams of learners use a series of stick figures made from pipe cleaners to model a dance routine. Then, they use this model to communicate to another learner who performs the dance routine. This...

    1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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    The Exploratorium
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    In this activity, learners play a game that models what happens as stem cells differentiate into different cell types. As learners play, they'll discover that a wide variety of cells can arise...

    $1 - $5 per group Ages 11 - 18 10 to 30 minutes

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    • Oregon Museum of Science and Industry (remove)
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