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    Lawrence Hall of Science
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    En esta tira cómica, Cientina le enseña a Mateo un truco de lógica nuevo con seis tarjetas. Después de leer la tira, los participantes deberán usar la lógica para poder colocar seis tarjetas, para...

    free Ages 6 - 11 5 to 10 minutes
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    Lawrence Hall of Science
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    En esta actividad los aprendices aprenderán un truco de magia donde la magia es la presión del aire. Los participantes tomarán un vaso de agua medio lleno y lo taparán con un pedazo de plástico o...

    1 cent - $1 per student Ages 11 - 14 5 to 10 minutes
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    University of Nebraska State Museum
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    In this multi-faceted game (on pages 25-35), learners recreate what happens to creatures in the Brazilian rain forest as they grow from egg to adult—especially those that use fallen, empty Brazil...

    1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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    WGBH
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    In this invention challenge activity, learners create an indoor game for one or two people that gets you moving. This lesson guide includes instructions on how to play an “imagine new uses for old...

    $10 - $20 per group Ages 8 - 14 30 to 45 minutes
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    Science Museum of Minnesota
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    In this game, learners create flash cards with an image on one side (of an animal, for example) and the sound that animal makes on the other. The object of this game is to use your mouth and your...

    $1 - $5 per group Ages 6 - adult 10 to 30 minutes
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    University of Utah
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    In this game, learners cross off or color bingo squares in response to questions about their traits. This activity is designed to be used as a review following a unit on genetics, but can be used...

    $1 - $5 per group Ages 8 - 14 10 to 30 minutes
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    Foundation for Family Science & Engineering
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    These three short activities challenge groups to fit objects through paper and index cards: "Slots" presents the challenge for one learner to figure out which objects fit through a hole...

    1 cent - $1 per group Ages 4 - 14 10 to 30 minutes
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    University of Nebraska State Museum
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    In this game (on pages 14-21), learners explore how each human being inherits genetic traits such as eye color. Learners use "Smiley Mother's Genes" cards and "Smiley Father&...

    $1 - $5 per group Ages 8 - 14 30 to 45 minutes
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    NISE Network
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    In this activity, learners play a card game that explores different size scales--macro, micro and nano. Learners learn about objects within these different scales and the way these objects are...

    1 cent - $1 per group Ages 4 - adult 5 to 10 minutes
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    NISE Network
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    In this activity, learners participate in several full-body interactive games to model the process of self-assembly in nature and nanotechnology. Through these activities learners assemble into a...

    $1 - $5 per student Ages 4 - adult 10 to 30 minutes

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