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    IEEE
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    In this activity, learners explore how infrared technology is used by engineers to create equipment and systems for a variety of industries. Learners explore the application of infrared in remote...

    $10 - $20 per group Ages 8 - 18 1 to 2 hours
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    The Exploratorium
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    In this activity, learners use a laser pointer and two small rotating mirrors to create a variety of fascinating patterns, which can be easily and dramatically projected on a wall or screen. In...

    Over $20 per group Ages 11 - 18 1 to 2 hours
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    Science Museum of Minnesota
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    This activity requires a Pico Cricket (tiny computer). Learners work on designing and building a sound sensor out of household materials, like plastic wrap and cardboard. This will connect with the...

    Over $20 per group Ages 8 - 18 2 to 4 hours
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    Science Museum of Minnesota
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    This activity requires a Pico Cricket (tiny computer). In this activity, learners will build a painting machine out of house hold materials, like a cereal box and some thread, use Lego parts to...

    Over $20 per group Ages 8 - 18 4 to 24 hours
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    The Exploratorium
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    If a sailboat is stranded because there is no wind, is it possible to set up a fan on deck and blow wind into the sail to make the boat move? In this activity, learners explore this classic physics...

    Over $20 per student Ages 8 - 18 1 to 2 hours
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    The Exploratorium
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    In this activity, learners explore chemiluminescence and fluorescence. Learners examine 3 different solutions in regular light, in the dark with added bleach solution, and under a black light. This...

    $10 - $20 per group Ages 8 - 18 30 to 45 minutes
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    Perkins School for the Blind
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    This activity was designed for blind learners, but all types of learners can use it to build and examine a basic electrical circuit. Other activities using the circuit set-up are outlined, such as...

    $5 - $10 per student Ages 11 - 18 10 to 30 minutes
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    Science Museum of Minnesota
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    In this activity, learners construct drawing machines using a cup, some markers, and a cricket to control the movement. A programmed LEGO RCX or Cricket is required for this high-tech version. See...

    $1 - $5 per student Ages 8 - 14 45 to 60 minutes
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    Science Museum of Minnesota
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    In this activity, you take regular dominoes, and turn them into conductive switches that can turn on a LEGO RCX block or Pico Cricket (micro controller). LEGO RCX block or Pico Cricket is required....

    Over $20 per group Ages 8 - adult 2 to 4 hours
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    Science Museum of Minnesota
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    Put on a pair of gloves and be the conductor of your invisible orchestra! Use the Pico Cricket (micro-controller) light sensor to detect your hand movements, then program the Pico Cricket to play...

    Over $20 per student Ages 8 - adult 45 to 60 minutes

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