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    IEEE
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    In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board. They connect the...

    Over $20 per group Ages 11 - 18 1 to 2 hours
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    IEEE
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    In this activity, learners explore how engineers incorporate biometric technologies into products as well as the challenges of engineers who must weigh privacy, security and other issues when...

    free Ages 8 - 18 1 to 2 hours
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    IEEE
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    This lesson focuses on graphene and its electrical properties and applications. Learners explore nanotechnology and how engineers can harness the differences in how materials behave when small to...

    $10 - $20 per group Ages 8 - 18 1 to 2 hours
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    Twin Cities Public Television
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    In this robotics activity, learners find ways to express emotions and feelings using only body movements, not facial expressions. Use this exercise to show learners how robot designers and...

    free Ages 8 - 14 45 to 60 minutes
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    NISE Network
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    In this activity, learners use UV light to transfer a pattern onto a plastic board. The pattern is transferred by placing a mask (a transparency sheet with the pattern) on a plastic board. The...

    Over $20 per group Ages 14 - adult 1 to 2 hours
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    Pratt School of Engineering, Duke University
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    Learners use engineering design principles to construct and test a fully solar-powered car. Solar car kits usually include a photovoltaic cell and motor; some include a chassis as well. Encourage...

    Over $20 per student Ages 11 - 14 2 to 4 hours
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    IEEE
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    In this activity, learners explore electronic communication, the Morse Code system, and advances all the way through text messaging. Learners build a simple circuit, send messages to one another....

    $5 - $10 per group Ages 8 - 14 1 to 2 hours
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    Twin Cities Public Television
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    This activity (on page 2 of the PDF under GEMS Activity) is a full inquiry investigation into technology design and testing. Groups of learners will design, build, and program a LEGO robot to...

    Over $20 per group Ages 8 - 14 2 to 4 hours
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    Twin Cities Public Television
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    In this technology activity, learners build simple circuits, design soft circuits using conductive thread, and then sew switch-activated circuits. Learner make a wearable fashion accessory, like a...

    Over $20 per student Ages 8 - 14 2 to 4 hours
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    Science Museum of Minnesota
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    In this activity, learners create painting machines that can paint moving forwards and backwards. Learners construct the machines out of LEGOs, motors, a programmable PICO Cricket, and a cardboard...

    $1 - $5 per student Ages 8 - 18 30 to 45 minutes

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