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    New York Hall of Science
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    In this lesson, learners develop a robot arm using common materials. Learners explore design, construction, and teamwork, as well as materials selection and use. The robot arm must be at least 18...

    $10 - $20 per group Ages 8 - 18 1 to 2 hours
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    IEEE
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    In this activity, learners explore how engineers have improved roofing designs and materials in order to protect the contents of buildings. Learners explore the hydrophobic effect, and learn about...

    $10 - $20 per group Ages 8 - 18 1 to 2 hours
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    Sciencenter
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    In this two part activity, learners become draft detectives by constructing their own draft catchers to detect drafts around windows or doors. Next, they make draft stoppers to reduce air flow and...

    $5 - $10 per student Ages 4 - 14 10 to 30 minutes
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    IEEE
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    In this activity, learners explore how the process of folding has impacts on engineering and is evident in nature. Learners consider many applications of folding such as parachutes, wings in a...

    $10 - $20 per group Ages 8 - 18 1 to 2 hours
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    IEEE
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    In this activity, learners explore how pens have been engineered and re-engineered over time. Learners work as a team to develop a working pen out of everyday items. They sketch their plans,...

    $10 - $20 per group Ages 8 - 18 1 to 2 hours
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    NOAA
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    In this activity, learners explore the human influences on the carbon cycle and examine how fossil fuels release carbon. Learners role play as miners, power plant operators, car drivers, and home...

    $1 - $5 per group Ages 8 - 14 45 to 60 minutes
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    American Chemical Society
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    In this activity on page 5 of the PDF, learners mimic the process for making bricks. Learners shape and bake creations from a dough that is made from flour, salt, and water. Use this activity to...

    $1 - $5 per student Ages 6 - 11 45 to 60 minutes
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    Twin Cities Public Television
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    In this technology activity, learners build simple circuits, design soft circuits using conductive thread, and then sew switch-activated circuits. Learner make a wearable fashion accessory, like a...

    Over $20 per student Ages 8 - 14 2 to 4 hours
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    Science Museum of Minnesota
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    In this activity, learners create painting machines that can paint moving forwards and backwards. Learners construct the machines out of LEGOs, motors, a programmable PICO Cricket, and a cardboard...

    $1 - $5 per student Ages 8 - 18 30 to 45 minutes
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    Lawrence Hall of Science
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    In this engineering/design/arts and crafts activity, learners design and build "platforms" or "bridges" that can hold weight, and test which glue makes the strongest structure....

    $1 - $5 per student Ages 6 - 14 1 to 2 hours

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