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    Minnesota Zoo
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    In this online activity, learners play a game, which challenges them to learn about wolf ecology by living the life of a wild wolf in Yellowstone National Park. In the first episode, Amethyst...

    free Ages 8 - adult 1 to 2 hours
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    NCTM Illuminations
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    In this math activity, learners practice decision-making skills leading to a better understanding of choice versus chance and building the foundation of mathematical probability. SKUNK is a...

    1 cent - $1 per student Ages 11 - 14 1 to 2 hours
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    Community Science Workshop Network
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    Build your own version of a favorite carnival game, in which a marble races down a maze consisting of rows of nails. Use this activity to demonstrate the effects of gravity and Newton's Laws...

    $10 - $20 per student Ages 6 - 14 1 to 2 hours
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    The Exploratorium
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    In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes. Learners act as the source, carriers, and detectors of earthquake waves, while the group determines...

    free Ages 11 - adult 1 to 2 hours
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    PBS
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    In this activity, learners play an evolution card game to see how selective pressures can affect an organism's evolution. Learners see what happens to two different populations of wolves as...

    1 cent - $1 per group Ages 8 - 18 1 to 2 hours
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    NCTM Illuminations
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    In this math meets physics game, learners pretend they are pilots of rescue helicopters and must fly their helicopters to the top of a mountain to rescue lost hikers. Learners first explore the...

    1 cent - $1 per group Ages 8 - 11 1 to 2 hours
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    Smithsonian Center for Education and Museum Studies
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    In this on site "field trip" activity (located on pages 6-9 of PDF), learners get hands-on experience identifying building materials by playing "Building Bingo". To play, teams...

    free Ages 8 - 14 1 to 2 hours
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    NCTM Illuminations
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    In this math game, learners play a one-pile game between two players. In this game, the maximum number of tokens that can be removed on each turn remains constant throughout the game. Learners...

    1 cent - $1 per group Ages 14 - 18 1 to 2 hours
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    Worcester Polytechnic Institute
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    Learners create an electrical-circuit maze out of wire, then try to pass a paperclip through the maze without touching the wire. If the paper clip touches the wire, it closes the circuit, causing a...

    $1 - $5 per group Ages 11 - 14 1 to 2 hours

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    • Oregon Museum of Science and Industry (remove)
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