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    Twin Cities Public Television
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    In this technology activity, learners build an "alarming" doormat to keep siblings out of their rooms. Use this activity to teach learners about circuits, switches, and sensors.

    $5 - $10 per group Ages 8 - 14 45 to 60 minutes
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    Science Museum of Minnesota
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    In this activity, learners construct bug models that "jitter" all over the table with just a battery, motor, and counterweight. Use this hands-on activity to facilitate inquiry and...

    $5 - $10 per student Ages 8 - 14 30 to 45 minutes
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    WGBH
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    In this design challenge activity, learners build a car that uses a battery-operated motor to "drive" at least ten feet. Educators can use this activity as a fun, hands-on way to...

    $5 - $10 per student Ages 8 - 14 30 to 45 minutes
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    WGBH
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    In this design challenge activity, learners investigate series circuits and motors to build a hand-held "kick stick." Their goal is create a battery-operated device that sends a Ping-Pong...

    $5 - $10 per student Ages 8 - 14 45 to 60 minutes
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    WGBH
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    In this design challenge activity, learners invent a device that will make their friends and family ask, "What's buzzing?" Learners design an alarm with an on/off switch that is...

    $5 - $10 per student Ages 8 - 14 10 to 30 minutes
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    Science Museum of Minnesota
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    In this activity, learners construct drawing machines using a cup, some markers, and a battery pack. The markers act as "legs" for the machine, making a drawing that records as it moves....

    $5 - $10 per student Ages 8 - 14 45 to 60 minutes
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    4-H
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    In this activity about electricity, learners imagine that they are out in the wilderness and it is getting dark. Their task is to use the materials supplied to build a simple flashlight. To build...

    $5 - $10 per group Ages 8 - 11 30 to 45 minutes
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    IEEE
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    In this activity, learners explore electronic communication, the Morse Code system, and advances all the way through text messaging. Learners build a simple circuit, send messages to one another....

    $5 - $10 per group Ages 8 - 14 1 to 2 hours
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    Community Science Workshop Network
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    In this activity, learners build a game that tests their steadiness. Learners construct the game board by setting up an electrical circuit and a wand. The object of the game is to move the wand...

    $5 - $10 per student Ages 6 - 11 10 to 30 minutes
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    Twin Cities Public Television
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    This activity (on page 3 of the PDF under GPS: Body Electricity Activity) is a full inquiry investigation into conductivity. Learners will harness the surprising electricity of fruit when they...

    $5 - $10 per student Ages 8 - 14 1 to 2 hours

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    • Oregon Museum of Science and Industry (remove)
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