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    Centers for Ocean Sciences Education Excellence
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    In this game, learners match descriptions of marine debris (shoes, batteries, paper towels, etc.) to images of these items. This activity can lead to a discussion about the effects of marine debris...

    1 cent - $1 per group Ages 8 - adult 10 to 30 minutes
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    Minnesota Zoo
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    In this online activity, learners play a game, which challenges them to learn about wolf ecology by living the life of a wild wolf in Yellowstone National Park. In the first episode, Amethyst...

    free Ages 8 - adult 1 to 2 hours
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    Computer Science Unplugged
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    This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships. This activity demonstrates three search...

    1 cent - $1 per group Ages 8 - adult 30 to 45 minutes
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    Science Museum of Minnesota
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    In this game, learners create flash cards with an image on one side (of an animal, for example) and the sound that animal makes on the other. The object of this game is to use your mouth and your...

    $1 - $5 per group Ages 6 - adult 10 to 30 minutes
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    Astronomical Society of the Pacific
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    This fun and simple hands-on astronomy activity illustrates the value of supernovae in the universe. Learners discover that almost all chemical elements that make up the Earth and all its living...

    1 cent - $1 per group Ages 8 - adult 10 to 30 minutes
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    Science Museum of Minnesota
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    In this interactive game, learners listen to the songs of four different thrushes and then try to match each bird with its song. Many people consider thrushes the most beautiful-sounding songbirds...

    free Ages 6 - adult 5 to 10 minutes
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    The Exploratorium
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    In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes. Learners act as the source, carriers, and detectors of earthquake waves, while the group determines...

    free Ages 11 - adult 1 to 2 hours
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    Computer Science Unplugged
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    This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions...

    free Ages 8 - adult 10 to 30 minutes
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    Princeton University
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    This game introduces learners to the scale of the greenhouse gas problem, plus technologies that already exist to dramatically reduce our carbon emissions and prevent climate change. Players pick...

    1 cent - $1 per group Ages 14 - adult 2 to 4 hours
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    Science Museum of Minnesota
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    In this activity, learners create a marble maze that contains sensors. As a metal marble triggers the sensors, the Pico Cricket turns on lights or spins motors. This is a great beginning activity...

    Over $20 per student Ages 8 - adult 2 to 4 hours

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