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    The Exploratorium
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    In this activity, learners simulate the process of DNA fingerprinting by using electricity to separate colored dyes. Learners use simple materials to assemble a comb (electrophoresis chamber) to...

    Over $20 per group Ages 11 - 18 1 to 2 hours
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    Windows to the Universe
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    In this activity, learners investigate various appliances and electronics, discovering how much energy each uses and how much carbon dioxide (CO2) is released to produce that energy. Learners use a...

    Over $20 per group Ages 11 - 18 1 to 2 hours
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    Twin Cities Public Television
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    In this robotics activity, learners find ways to express emotions and feelings using only body movements, not facial expressions. Use this exercise to show learners how robot designers and...

    free Ages 8 - 14 45 to 60 minutes
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    Science Friday
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    In this activity, learners explore how an electromagnet works by making a simple one. Using this knowledge, learners design a diagram to make a working speaker using household materials. Then...

    $10 - $20 per group Ages 11 - 14 45 to 60 minutes
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    Twin Cities Public Television
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    In this technology activity, learners build simple circuits, design soft circuits using conductive thread, and then sew switch-activated circuits. Learner make a wearable fashion accessory, like a...

    Over $20 per student Ages 8 - 14 2 to 4 hours
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    Center for Engineering and Computing Education, University of South Carolina
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    Learners build a simple electromagnet, then use this electromagnet to transform a yogurt container into a working speaker. They can connect their speaker to a radio and listen as it transmits sound...

    $1 - $5 per group Ages 11 - 14 45 to 60 minutes
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    WGBH
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    In this design challenge activity, learners investigate series circuits and motors to build a hand-held "kick stick." Their goal is create a battery-operated device that sends a Ping-Pong...

    $5 - $10 per student Ages 8 - 14 45 to 60 minutes
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    Twin Cities Public Television
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    In this technology activity, learners build an "alarming" doormat to keep siblings out of their rooms. Use this activity to teach learners about circuits, switches, and sensors.

    $5 - $10 per group Ages 8 - 14 45 to 60 minutes
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    WGBH
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    In this design challenge activity, learners invent a pinball-like game where a kick stick hits a ping pong ball into a target that buzzes. This detailed guide includes step-by-step instructions on...

    $10 - $20 per student Ages 8 - 14 45 to 60 minutes
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    WGBH
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    Make your own "Dance Dance Revolution" dance pad! In this design challenge activity, learners work in teams to build a dance pad that lets you use your feet to sound a buzzer or flash a...

    $10 - $20 per group Ages 8 - 14 45 to 60 minutes

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    • Oregon Museum of Science and Industry (remove)
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