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    Computer Science Unplugged
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    In this puzzle, learners investigate the decisions involved in linking a network between houses in a muddy city. It can lead on to a discussion of minimal spanning tree algorithms for optimizing...

    1 cent - $1 per student Ages 8 - 18 30 to 45 minutes
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    Computer Science Unplugged
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    This activity about cryptographic techniques illustrates a situation where information is shared, and yet none of it is revealed. A group of learners will calculate their average age without anyone...

    1 cent - $1 per group Ages 11 - adult 5 to 10 minutes
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    Computer Science Unplugged
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    In this activity related to computer programming, learners give directions to a "robot" (either an adult or another learner) and find out which instructions the robot is able to follow,...

    $1 - $5 per group Ages 6 - 18 10 to 30 minutes
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    The Exploratorium
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    In this web-based activity, learners try to figure out who in an online chat room has their matching puzzle piece. This is a matchmaking activity that can be used as an icebreaker to introduce...

    $1 - $5 per group Ages 11 - 18 45 to 60 minutes
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    Computer Science Unplugged
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    This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships. This activity demonstrates three search...

    1 cent - $1 per group Ages 8 - adult 30 to 45 minutes
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    Computer Science Unplugged
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    In this activity, learners use a fictitious map of "Tourist Town" and counters to problem solve how to place ice-cream vans on street intersections so that every other intersection is...

    $1 - $5 per group Ages 11 - 18 45 to 60 minutes
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    Computer Science Unplugged
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    In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors. Through this exercise, learners...

    1 cent - $1 per group Ages 6 - 18 30 to 45 minutes
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    Computer Science Unplugged
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    In this outdoor activity, learners use pegs (like tent pegs) and string or elastic to simulate drill sites and roads in Northern Canada. Learners are challenged with figuring out how to connect the...

    $5 - $10 per group Ages 11 - 18 30 to 45 minutes
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    IEEE
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    In this activity, learners explore the concept of how engineering solved the problem of human/computer interface. Learners disassemble a mouse and explore the movement on the X/Y axis that...

    $10 - $20 per group Ages 8 - 18 1 to 2 hours
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    NISE Network
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    In this activity, learners discover why some nanoscale science and technology is done in the controlled environment of a clean room, what clean rooms are like, and how scientists help keep the...

    Over $20 per group Ages 4 - adult 10 to 30 minutes

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