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    Computer Science Unplugged
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    This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships. This activity demonstrates three search...

    1 cent - $1 per group Ages 8 - adult 30 to 45 minutes
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    Computer Science Unplugged
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    This activity introduces the idea of "divide and conquer" using a fictitious but serious problem--a pair of dirty socks has accidentally been wrapped in one of the presents that Santa is...

    free Ages 8 - 18 30 to 45 minutes
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    Computer Science Unplugged
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    This activity about cryptographic techniques illustrates how to accomplish a simple, but nevertheless seemingly impossible task—making a fair, random choice by flipping a coin between two people...

    $1 - $5 per group Ages 8 - 18 30 to 45 minutes
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    Computer Science Unplugged
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    In this activity, learners listen to songs and decode hidden messages based on the same principle as a modem. As a final challenge, learners decode the binary messages in a music video. This is an...

    free Ages 6 - 18 30 to 45 minutes
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    Computer Science Unplugged
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    This activity lets learners participate in the process of reconstructing a phylogenetic tree and introduces them to several core bioinformatics concepts, particularly in relation to evolution....

    1 cent - $1 per group Ages 8 - 18 30 to 45 minutes
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    Computer Science Unplugged
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    In this puzzle, learners investigate the decisions involved in linking a network between houses in a muddy city. It can lead on to a discussion of minimal spanning tree algorithms for optimizing...

    1 cent - $1 per student Ages 8 - 18 30 to 45 minutes
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    Computer Science Unplugged
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    In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors. Through this exercise, learners...

    1 cent - $1 per group Ages 6 - 18 30 to 45 minutes
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    Computer Science Unplugged
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    This activity introduces the idea that computer scientists measure information by how "surprising" a message is. Learners play the game "20 Questions" and use the number of...

    free Ages 8 - 14 30 to 45 minutes
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    National Center for Women and Information Technology (NCWIT)
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    In this computer science activity about finite-state automaton (on page 45 of the PDF), learners use a map and choose various pathways to find Treasure Island. They learn that different pathways...

    1 cent - $1 per student Ages 8 - 14 45 to 60 minutes
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    Computer Science Unplugged
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    This magic trick is based on how computers detect and correct data errors. In the trick, a volunteer lays out a 5 x 5 square of identical cards colored on one side, with a random mix of sides...

    1 cent - $1 per group Ages 8 - adult 30 to 45 minutes

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    • Oregon Museum of Science and Industry (remove)
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