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    Museum of Science, Boston
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    In this online game, learners are challenged to design a birdhouse that will keep a bird comfortable throughout a day. Learners choose a bird species and learn about its needs. Then, they design a...

    free Ages 6 - 14 10 to 30 minutes
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    National Park Service
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    In this online interactive, learners first explore the great American inventors and their inventions as well as the role of the National Park Service. Then, learners investigate how Edison's...

    free Ages 4 - 14 5 to 10 minutes
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    Science Museum of Minnesota
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    SMMconstructor is an online construction kit for building animated models. Based on the original construction kit called Sodaconstructor, this simulator lets you construct virtual models with a few...

    free Ages 6 - adult 5 to 10 minutes
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    Oregon Museum of Science and Industry
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    This simulated balance beam illustrates binary mathematics. You have a set of weights and the goal is to match an unknown weight, but you only have weights that have mass 1, 2, 4, 8, and 16. You...

    free Ages 6 - adult 5 to 10 minutes
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    National Geographic Society
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    In this activity, learners explore the parts of a circuit by modeling, as a group, a “human” circuit. Learners investigate the conditions necessary for a circuit to work and model open and closed...

    free Ages 6 - 11 10 to 30 minutes
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    Computer Science Unplugged
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    In this activity, learners listen to songs and decode hidden messages based on the same principle as a modem. As a final challenge, learners decode the binary messages in a music video. This is an...

    free Ages 6 - 18 30 to 45 minutes
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    Science Museum of Minnesota
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    This online activity lets learners explore how computer programs called "CAPTCHAS" work to test whether you are a human or a computer. Learners will be tested with a series of visual...

    free Ages 6 - adult 5 to 10 minutes
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    Oregon Museum of Science and Industry
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    This computer interactive lets you explore the effect of changing the number of colors and resolution of a picture. You can see the picture in high quality (72 dots per inch), low quality (10 dpi),...

    free Ages 6 - adult Under 5 minutes
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    Science Museum of Minnesota
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    The Game of Life is a simple computer simulation of what is called a "cellular automaton." Developed by the British mathematician John Conway in 1970, the program uses the cells of a grid...

    free Ages 6 - adult 5 to 10 minutes
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    National Geographic Society
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    In this activity, learners discover that training a robot can be hard work! Learners investigate how robots complete a task by following a list of sequential instructions. Learners write algorithms...

    free Ages 6 - 14 30 to 45 minutes

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