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    The Exploratorium
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    In this activity, learners simulate the process of DNA fingerprinting by using electricity to separate colored dyes. Learners use simple materials to assemble a comb (electrophoresis chamber) to...

    Over $20 per group Ages 11 - 18 1 to 2 hours
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    Windows to the Universe
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    In this activity, learners investigate various appliances and electronics, discovering how much energy each uses and how much carbon dioxide (CO2) is released to produce that energy. Learners use a...

    Over $20 per group Ages 11 - 18 1 to 2 hours
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    Community Science Workshop Network
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    In this activity, learners explore motion, energy, and electricity by constructing bottle cars that run on motors. Learners can make two different types of cars: a 1-bottle model and a 2-bottle...

    $10 - $20 per student Ages 11 - 18 45 to 60 minutes
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    Community Science Workshop Network
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    In this activity, learners build a speedboat using paint paddles, a propeller, and film canister. Learners attach a simple circuit and motor to the boat to power the propellers. Use this activity...

    $10 - $20 per student Ages 6 - 18 30 to 45 minutes
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    IEEE
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    In this activity, learners apply Ohm’s Law to construct voltage divider circuits. Learners discover how to read resistor codes and calculate resistor values. Using breadboards, learners build...

    Over $20 per group Ages 14 - 18 2 to 4 hours
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    IEEE
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    In this activity, learners explore how infrared technology is used by engineers to create equipment and systems for a variety of industries. Learners explore the application of infrared in remote...

    $10 - $20 per group Ages 8 - 18 1 to 2 hours
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    Community Science Workshop Network
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    Cool off in the heat with this project! Learners use simple materials to build a fan that runs on a motor. This activity introduces learners to circuits and switches as well as conduction and...

    $5 - $10 per student Ages 8 - 18 10 to 30 minutes
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    IEEE
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    In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board. They connect the...

    Over $20 per group Ages 11 - 18 1 to 2 hours
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    IEEE
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    This lesson focuses on graphene and its electrical properties and applications. Learners explore nanotechnology and how engineers can harness the differences in how materials behave when small to...

    $10 - $20 per group Ages 8 - 18 1 to 2 hours
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    NISE Network
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    In this activity, learners use UV light to transfer a pattern onto a plastic board. The pattern is transferred by placing a mask (a transparency sheet with the pattern) on a plastic board. The...

    Over $20 per group Ages 14 - adult 1 to 2 hours

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