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    In this online math game from Cyberchase, Hacker is in the neighborhood, so the Cybersquad is hiding. Learners use the power of disguise and combinations to fool him! Learners choose from wigs,...

    Ages 8 - 11
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    In this fun hands-on activity, learners use simple materials to investigate evaporation. How can the evaporation of water on a hot day be used to cool an object? Find out the experimental way! The...

    Ages 8 - 11
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    In this Cyberchase activity, have fun measuring volumes and enjoy a delicious shake. Help keep the recipe a secret from Hacker by using substitute measuring tools -- things that hold the same...

    Ages 8 - 11
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    In this fun hands-on activity learners explore a simple machine: the lever. What happens to a load when you multiply the length of a lever? Find out here! The activity is related to an episode of...

    Ages 8 - 11
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    In this online math game from Cyberchase, learners use tricky clues to solve pattern puzzles. The computer selects a secret pattern using up to four shapes. Learners have eight tries to guess the...

    Ages 8 - 11
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    In this Cyberchase activity, use grid coordinates to share secret pictures with a friend. Color squares of a grid to make a picture (like a smiley face) that you keep hidden from the other person....

    Ages 8 - 11
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    In this online math game from Cyberchase, learners are challenged to fill containers with water using three different sized pots. Learners select the combination of pots that will fill the...

    Ages 6 - 11
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    In this online math game from Cyberchase, help Digit fill his scrapbook by pointing his telescope to each planet in the night sky. Learners pick an angle to direct the telescope and locate planets...

    Ages 8 - 11
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    In this online math game from Cyberchase, learners use seven different geometric shapes to make fun pictures. Learners use buttons to rotate, break apart, or put together pieces to create images...

    Ages 6 - 11
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    In this online math game from Cyberchase, Digit is lost in the Northern Frontier! Learners use the power of circles to find the intersection point to locate Digit. Learners draw overlapping circles...

    Ages 8 - 11

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