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    Twin Cities Public Television
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    In this environmental engineering activity, learners build windmills using everyday items. The first challenge is to build windmills that spin when placed in front of a fan. The second challenge is...

    $10 - $20 per group Ages 8 - 14 2 to 4 hours
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    IEEE
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    In this activity, learners explore the engineering and principles behind working elevators. Teams explore the history of elevators, elevator design, and develop their own working elevator using...

    $5 - $10 per group Ages 11 - 18 2 to 4 hours
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    New York Hall of Science
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    This lesson challenges groups of learners to design and construct a wind generator with the most electrical output. The lesson focuses on the engineering design process and how it is used to...

    $10 - $20 per group Ages 11 - 14 2 to 4 hours
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    IEEE
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    In this activity, learners explore how engineers develop pipeline systems to transport oil, water, gas, and other materials over very long distances. Learners work in teams of "engineers"...

    $10 - $20 per group Ages 8 - 18 2 to 4 hours
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    IEEE
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    In this activity, learners review the history of gumball machines and explore potential and kinetic energy, while working in teams to build a gumball slide. Teams then design and build their own...

    Over $20 per group Ages 8 - 18 2 to 4 hours
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    Twin Cities Public Television
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    In this technology activity, learners build simple circuits, design soft circuits using conductive thread, and then sew switch-activated circuits. Learner make a wearable fashion accessory, like a...

    Over $20 per student Ages 8 - 14 2 to 4 hours
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    Twin Cities Public Television
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    In this engineering activity, learners explore simple machines and then build cardboard automata using cams. Learners are also challenged to build a complex machine--a moving sculpture that tells a...

    $5 - $10 per group Ages 8 - 14 2 to 4 hours
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    WGBH
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    In this engineering activity, learners will get acquainted with the basics of wind energy and power production by fabricating and testing various blade designs for table-top windmills constructed...

    Over $20 per group Ages 11 - 14 2 to 4 hours
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    IEEE
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    In this activity, learners explore how the hull shape impacts a ship's performance and stability. Learners design, build, and test their own hull design, predict the performance of the various...

    $10 - $20 per group Ages 11 - 18 2 to 4 hours
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    IEEE
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    In this activity, learners explore accuracy and precision. Learners work in teams to design and build a “robotic basketball player” for the World Robot Basketball League (RBL) that can accurately...

    Over $20 per group Ages 8 - 18 2 to 4 hours

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    • Oregon Museum of Science and Industry (remove)
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