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    Science Museum of Minnesota
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    In this activity, learners construct bug models that "jitter" all over the table with just a battery, motor, and counterweight. Use this hands-on activity to facilitate inquiry and...

    $5 - $10 per student Ages 8 - 14 30 to 45 minutes
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    COSI
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    In this activity (page 7 of the PDF), learners will investigate the contents of owl pellets. Learners will discover how owls digest their food as well as the kind of animals they eat. Although this...

    $5 - $10 per student Ages 8 - 14 30 to 45 minutes
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    Centers for Ocean Sciences Education Excellence
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    This activity provides a hands-on experience with a scale model, a relatively high viscosity fluid, and feeding behaviors. Learners attempt to capture "food" (a lentil) with a feeding...

    $5 - $10 per group Ages 8 - 18 30 to 45 minutes
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    The Exploratorium
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    The Ancient Egyptians used a naturally-occurring salt from the banks of the Nile River, called natron, to mummify their dead. Natron is made up primarily of sodium carbonate (a very efficient, but...

    $5 - $10 per group Ages 8 - 18 1 to 4 weeks
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    Biotechnology and Biological Sciences Research Council
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    In this activity (p.5-6 of PDF), learners investigate natural selection. Learners discover that natural selection, which takes place over decades, can lead to altered populations within a species....

    $5 - $10 per group Ages 8 - 11 10 to 30 minutes
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    Iridescent
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    In this engineering design challenge, learners build an octopus-inspired suction pad that can grab an object and hold it tightly in the air. As learners work their way through the design process,...

    $5 - $10 per student Ages 4 - 18 1 to 2 hours
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    Biotechnology and Biological Sciences Research Council
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    In this activity, learners make their own bug boxes and test the habitat preference of selected "minibeasts" (bugs). Activity is broken down into two sessions because the boxes are fixed...

    $5 - $10 per student Ages 6 - 14 2 to 4 hours
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    Community Science Workshop Network
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    In this activity, learners create a cool floating animal using the science of magnetism. Learners discover what happens when a piece of magnetic metal enters a magnet's field. Learners also...

    $5 - $10 per student Ages 6 - 11 30 to 45 minutes
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    Community Science Workshop Network
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    In this activity, learners build a bird that flies in place with help from a motor, wire, and some straws. This engineering activity introduces learners to circuits and motors, automata, and...

    $5 - $10 per student Ages 6 - 14 30 to 45 minutes
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    Community Science Workshop Network
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    Trick your family and friends with this creepy crawler that moves up and down. In this activity, learners construct a circuit and motor device that will move a homemade spider in a spooky way. Use...

    $5 - $10 per student Ages 6 - 14 10 to 30 minutes

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