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    The Exploratorium
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    In this activity, learners use a laser pointer and two small rotating mirrors to create a variety of fascinating patterns, which can be easily and dramatically projected on a wall or screen. In...

    Over $20 per group Ages 11 - 18 1 to 2 hours
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    The Exploratorium
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    In this activity, learners simulate the process of DNA fingerprinting by using electricity to separate colored dyes. Learners use simple materials to assemble a comb (electrophoresis chamber) to...

    Over $20 per group Ages 11 - 18 1 to 2 hours
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    Science Museum of Minnesota
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    Make a one-string "guitar" by stringing a cup with some fishing line. You amplify the plucking of the string by placing a piezo contact microphone and mini battery powered amplifier...

    $5 - $10 per student Ages 6 - 18 1 to 2 hours
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    Windows to the Universe
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    In this activity, learners investigate various appliances and electronics, discovering how much energy each uses and how much carbon dioxide (CO2) is released to produce that energy. Learners use a...

    Over $20 per group Ages 11 - 18 1 to 2 hours
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    IEEE
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    In this activity, learners explore an everyday situation, where either of two or more buttons can ring a buzzer. Learners investigate how this type of circuit is structured, draw a schematic for it...

    $5 - $10 per group Ages 8 - 14 1 to 2 hours
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    The Exploratorium
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    In this electrochemistry activity, learners will explore two examples of electroplating. In Part 1, zinc from a galvanized nail (an iron nail which has been coated with zinc by dipping it in molten...

    $10 - $20 per group Ages 14 - 18 1 to 2 hours
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    The Exploratorium
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    In this activity, learners build a simple qualitative conductivity tester with a battery, bulb and foil. Then learners use the device to test if a solution, a series of solutions, and a solution...

    $5 - $10 per student Ages 11 - 18 1 to 2 hours
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    The Exploratorium
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    In this activity, learners build a recording timer made from simple materials (e.g., small dc motor, sharpie pen, craft sticks, adding machine paper tape, etc.). The device produces a record of...

    Over $20 per group Ages 14 - 18 1 to 2 hours
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    IEEE
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    In this activity, learners explore how infrared technology is used by engineers to create equipment and systems for a variety of industries. Learners explore the application of infrared in remote...

    $10 - $20 per group Ages 8 - 18 1 to 2 hours
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    Iridescent
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    In this engineering design challenge, learners make a bubble maze that allows bubbles to move through a series of “on” and “off” switches. As learners work their way through the design process,...

    $5 - $10 per group Ages 4 - 18 1 to 2 hours

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