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    Science Museum of Minnesota
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    This activity requires a Pico Cricket (tiny computer). Learners work on designing and building a sound sensor out of household materials, like plastic wrap and cardboard. This will connect with the...

    Over $20 per group Ages 8 - 18 2 to 4 hours
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    Twin Cities Public Television
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    This activity (on page 2 of the PDF) is a full inquiry investigation into technology design and testing. Groups of learners will design, build, and program a LEGO robot to perform specific tasks,...

    Over $20 per group Ages 8 - 14 2 to 4 hours
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    Science Museum of Minnesota
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    Make two firefly lanterns, then program them to blink to one another and change colors. Learn to program a Pico Cricket (micro-controller) to communicate with other Pico Crickets using infrared (IR...

    Over $20 per group Ages 8 - adult 2 to 4 hours
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    IEEE
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    In this activity, learners apply Ohm’s Law to construct voltage divider circuits. Learners discover how to read resistor codes and calculate resistor values. Using breadboards, learners build...

    Over $20 per group Ages 14 - 18 2 to 4 hours
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    Twin Cities Public Television
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    In this technology activity, learners build simple circuits, design soft circuits using conductive thread, and then sew switch-activated circuits. Learner make a wearable fashion accessory, like a...

    Over $20 per student Ages 8 - 14 2 to 4 hours
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    Science Museum of Minnesota
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    In this activity, you take regular dominoes, and turn them into conductive switches that can turn on a LEGO RCX block or Pico Cricket (micro controller). LEGO RCX block or Pico Cricket is required....

    Over $20 per group Ages 8 - adult 2 to 4 hours
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    Science Museum of Minnesota
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    This is a web page that helps informal educators brainstorm on how to use a Pico Cricket (tiny computer) in an informal activity. Included are examples, inspirational notes and tips from educators,...

    Over $20 per student Ages 8 - adult 2 to 4 hours
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    Science Museum of Minnesota
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    In this activity, learners create a marble maze that contains sensors. As a metal marble triggers the sensors, the Pico Cricket turns on lights or spins motors. This is a great beginning activity...

    Over $20 per student Ages 8 - adult 2 to 4 hours
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    Science Museum of Minnesota
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    Use a Pico Cricket (micro-controller) to animate your art! You can program a Pico Cricket to make your art spin, light up, or make music. This activity contains many helpful links that explain how...

    Over $20 per student Ages 8 - adult 2 to 4 hours
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    Science Museum of Minnesota
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    Margaret Pezalla-Granlund, a Minnesota artist, came up with this really fun and surprising activity using graphite from a pencil, connected with a Pico Cricket to tell a story: "The first time...

    Over $20 per group Ages 8 - adult 2 to 4 hours

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