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    Computer Science Unplugged
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    In this activity about human interface design issues, learners help the Oompa-Loompas of a great chocolate factory solve different problems. Through this exercise, learners will explore affordance,...

    free Ages 8 - 18 1 to 2 hours
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    IEEE
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    In this activity, learners explore how wind tunnels provide feedback to engineers about the performance and durability of products such as planes, cars, and buildings. Learners work in teams to...

    $10 - $20 per group Ages 11 - 18 1 to 2 hours
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    IEEE
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    In this activity, learners explore the engineering behind the conveyor belt and consider the impact this invention has had on transportation and the coordinated shipping and delivery of goods....

    Over $20 per group Ages 8 - 18 1 to 2 hours
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    IEEE
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    In this activity, learners explore the engineering design process (EDP)—the process engineers use to solve design challenges. Learners work in teams to solve the challenge by designing both a...

    $5 - $10 per group Ages 8 - 18 1 to 2 hours
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    IEEE
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    In this activity, learners explore surgical instrument design. Teams of learners construct surgical instruments from everyday materials. They then test their surgical instruments to determine how...

    $5 - $10 per group Ages 8 - 18 1 to 2 hours
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    IEEE
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    In this activity, learners explore the engineering behind seismographs and how technology has improved accurate recording of earthquakes. Learners work in teams to build a simple seismograph out of...

    $5 - $10 per group Ages 8 - 18 1 to 2 hours
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    IEEE
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    In this activity, learners work individually to assemble a product and then work in teams to design, construct, test, and redesign an assembly line process whose product must meet specific quality...

    $1 - $5 per group Ages 8 - 18 1 to 2 hours
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    University of Utah
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    Somatic Cell Nuclear Transfer (SCNT) is a cloning method that involves transferring a nucleus from a somatic cell of the individual to be cloned to an enucleated egg. This activity simulates, step...

    1 cent - $1 per group Ages 11 - 18 1 to 2 hours
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    The Exploratorium
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    In this activity, learners simulate the process of DNA fingerprinting by using electricity to separate colored dyes. Learners use simple materials to assemble a comb (electrophoresis chamber) to...

    Over $20 per group Ages 11 - 18 1 to 2 hours
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    NASA
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    In this robotics activity, learners drive a remote-controlled car through a course to learn the challenges faced while trying to operate a planetary rover. They use measurement, geometry and...

    1 cent - $1 per group Ages 8 - 18 1 to 2 hours

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