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    Lawrence Hall of Science
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    En esta tira cómica, Cientina le enseña a Mateo un truco de lógica nuevo con seis tarjetas. Después de leer la tira, los participantes deberán usar la lógica para poder colocar seis tarjetas, para...

    free Ages 6 - 11 5 to 10 minutes
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    Lawrence Hall of Science
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    In this outdoor game, learners role play populations linked in a food chain. The resource suggests a chain with plant, grasshopper, frog, and hawk, but other food chains can be role-played, for...

    $5 - $10 per group Ages 6 - 14 30 to 45 minutes
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    Lawrence Hall of Science
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    In this set of outdoor games, learners increase their awareness of the outdoor environment by going on a scavenger hunt and an out-of-place hunt. In the first game, learners hunt for things like...

    $5 - $10 per group Ages 4 - 11 1 to 2 hours
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    Lawrence Hall of Science
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    This activity includes several games about animal sounds. Using their sense of hearing and communicating with various kinds of noisemakers, learners role-play predator and prey. They explore what...

    $1 - $5 per group Ages 6 - 14 30 to 45 minutes
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    Lawrence Hall of Science
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    In this outdoor simulation game, learners search for pretend animals called "sticklers" to determine and map where they live (habitat) and how spread out they are in that area ...

    $1 - $5 per group Ages 6 - 14 45 to 60 minutes
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    Lawrence Hall of Science
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    In this outdoor activity and game, learners explore how animals adapt for survival through coloration, markings and camouflage. By inventing, designing and hiding their own animal models, and...

    $10 - $20 per group Ages 6 - 14 45 to 60 minutes
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    Lawrence Hall of Science
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    This is an online matching activity about stages in animal growth. Learners match photos of adult animals to corresponding photos of baby animals. The activity includes the correct names for both...

    free Ages 4 - 8 5 to 10 minutes
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    Lawrence Hall of Science
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    In this online activity about the physics of momentum and velocity, learners design their own roller coasters. Once the track has been built, the roller coaster is tested using a virtual ball....

    free Ages 4 - 8 5 to 10 minutes
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    Lawrence Hall of Science
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    In this outdoor, windy day activity, learners "fly" and race leaves along a line to discover which types of leaves catch the most wind. Which leaves are the best fliers? Why? Learners...

    $1 - $5 per group Ages 6 - 14 45 to 60 minutes
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    Lawrence Hall of Science
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    In this outdoor activity and game, learners collect and sort leaf samples to determine how many types of plants grow in the activity site. Learners are introduced to the concept of "species...

    $5 - $10 per group Ages 6 - 14 45 to 60 minutes

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