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    In this dynamic activity, learners build a catapult that launches projectiles, such as marshmallows. Participants then design and build their own models using the steps of the design process to...

    1 cent - $1 per group Ages 6 - 11 30 to 45 minutes
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    In this activity, learners build water-propelled engines from soft drink cans. Water flowing out of holes in the can cause the can to rotate in the direction opposite to the stream, explained by...

    $1 - $5 per group Ages 4 - 14 30 to 45 minutes

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