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    Sciencenter
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    Learners will build and experiment with their own windmills made from simple household materials. The program closes with a discussion on energy conservation and how our choices and actions can add...

    $10 - $20 per group Ages 6 - 14 30 to 45 minutes
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    Amazeum
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    In this activity, learners use design thinking to design and build their own bridge out of household materials including adhesives and/or connectors. Learners are encouraged start with a foundation...

    $1 - $5 per student Ages 6 - 18 30 to 45 minutes
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    The Tech Interactive
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    In this design activity, learners create a vehicle that can transport a load, like a favorite toy or as a recycled object, from the top of a zipline to the bottom using only gravity. Ziplines are a...

    $1 - $5 per group Ages 6 - 14 30 to 45 minutes
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    The Tech Interactive
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    In this twist on a classic design challenge, learners will try to stop a bouncy ball from bouncing as they explore how to control the fall of an object. This is similar to the egg drop challenge,...

    $1 - $5 per student Ages 6 - 18 30 to 45 minutes
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    The Exploratorium
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    In this activity, learners construct three quick and simple mechanisms to start building a pop-up book. Learners fold, cut, and glue paper to make a bird beak, parallelogram, and V-fold. This...

    1 cent - $1 per student Ages 6 - 14 30 to 45 minutes
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    Science Museum of Minnesota
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    Create airplanes from straws and geometric shapes. Test them out to see how far they can fly, or how accurately they can be aimed. All you need is a straw, two strips of paper, and some tape to...

    1 cent - $1 per student Ages 4 - 14 30 to 45 minutes
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    Community Science Workshop Network
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    In this activity, learners build a seesaw powered by magnets. Use this activity to demonstrate how a lever is a simple machine and how magnets repel and attract depending on the alignment of the...

    $1 - $5 per student Ages 6 - 14 30 to 45 minutes
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    Community Science Workshop Network
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    In this activity, learners build small animated toys that move. This engineering activity introduces learners to automata, simple machines, mechanical advantage, rotational motion, and cranks and...

    $1 - $5 per student Ages 6 - 14 30 to 45 minutes
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    Museum of Science, Boston
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    The goal of this activity is to design, build and test a house or toy for an animal. Learners will research a particular animal and design a house or toy that will encourage that animal's...

    $1 - $5 per group Ages 4 - 18 30 to 45 minutes
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    Great Science for Girls
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    In this activity (page 4), learners work in groups to plan and build large structures using recyclable materials they have brought from home. The lesson plan includes questions to ask learners...

    $1 - $5 per group Ages 6 - 14 30 to 45 minutes

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