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    American Physical Society
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    Learners shine the light of a laser pointer through sheets of fabric that all have a different number of threads per inch. By looking at the patterns created, learners calculate the wavelength of...

    $5 - $10 per group Ages 11 - 14 10 to 30 minutes
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    American Physical Society
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    Learners experiment to see which colors of light will cause a phosphorescent (glow-in-the-dark) material to glow. Different colors of light have different wavelengths, and different amounts of...

    $10 - $20 per group Ages 11 - 14 10 to 30 minutes
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    Oregon Museum of Science and Industry
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    In this math-based activity, learners will experiment to find how height and angle affect spatter and then use this knowledge to solve a crime. This activity includes a number of optional...

    $5 - $10 per group Ages 11 - 14 45 to 60 minutes
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    American Physical Society
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    Learners use compasses to detect the magnetic field created by current moving through a wire. This is one of four activities learners can complete related to PhysicsQuest 2008. Each activity gives...

    $1 - $5 per group Ages 11 - 18 45 to 60 minutes
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    Children's Museum of Indianapolis
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    In this three/four-day lesson, learners calculate perimeters and areas and draw the castle plan to scale. They develop a timeline outlining the construction of a castle and build catapults, a...

    $5 - $10 per group Ages 8 - 14 1 to 7 days
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    American Physical Society
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    Learners use the current flowing in a wire to create a magnetic field that turns a magnet. Learners can use this property of electromagnetism to build a magnet-powered pinwheel. This is one of four...

    $1 - $5 per student Ages 11 - 18 10 to 30 minutes
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    American Physical Society
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    Learners experiment with water gel crystals, or sodium polyacrylate crystals, which absorb hundreds of times their weight in water. When in pure water, the water gel crystals cannot be seen....

    $5 - $10 per group Ages 11 - 18 45 to 60 minutes
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    American Physical Society
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    Learners examine what happens when a tube spins in two directions at once. They push on a cardboard tube causing it to spin along its length while at the same time turning from end-to-end. Markings...

    1 cent - $1 per student Ages 11 - 14 10 to 30 minutes
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    Oregon Museum of Science and Industry
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    In this engineering design activity, learners will design, test, and build a “haunting machine” to solve a Sherlockian mystery. Learners will experience the engineering design process, including...

    $1 - $5 per group Ages 11 - 14 45 to 60 minutes
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    The Exploratorium
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    In this activity, learners construct three quick and simple mechanisms to start building a pop-up book. Learners fold, cut, and glue paper to make a bird beak, parallelogram, and V-fold. This...

    1 cent - $1 per student Ages 6 - 14 30 to 45 minutes

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