User login


Search Results


Showing results (1 to 5 of 5)

  • Thumbnail
    Computer Science Unplugged
    Add to list Details
    In this activity related to computer programming, learners give directions to a "robot" (either an adult or another learner) and find out which instructions the robot is able to follow,...

    $1 - $5 per group Ages 6 - 18 10 to 30 minutes
  • Thumbnail
    Oregon Museum of Science and Industry
    Add to list Details
    In this activity, one person "programs" the other like a robot to move through a space, trying to get them to avoid obstacles and reach a goal. The idea is that computers and robots are...

    1 cent - $1 per group Ages 6 - 14 10 to 30 minutes
  • Thumbnail
    Computer Science Unplugged
    Add to list Details
    This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions...

    free Ages 8 - adult 10 to 30 minutes
  • Thumbnail
    Computer Science Unplugged
    Add to list Details
    This activity aims to stimulate discussion on the question of whether computers can exhibit “intelligence,” or are ever likely to do so in the future. Learners play a game and try to distinguish...

    free Ages 11 - 18 10 to 30 minutes
  • Thumbnail
    American Association for the Advancement of Science
    Add to list Details
    Pairs of learners play the roles of programmer and robot. The programmer gives specific directions to the robot to accomplish a simple task (e.g. walk across the room and pick up a pencil). The...

    free Ages 8 - 11 10 to 30 minutes