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    Computer Science Unplugged
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    In this activity about human interface design issues, learners help the Oompa-Loompas of a great chocolate factory solve different problems. Through this exercise, learners will explore affordance,...

    free Ages 8 - 18 1 to 2 hours
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    Science Museum of Minnesota
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    This online activity lets learners explore how computer programs called "CAPTCHAS" work to test whether you are a human or a computer. Learners will be tested with a series of visual...

    free Ages 6 - adult 5 to 10 minutes
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    Twin Cities Public Television
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    In this technology activity, learners explore digital imaging and pixels. Learners "transmit" an image to a partner by creating an image on grid paper. Learners then use a code of zeroes...

    1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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    Computer Science Unplugged
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    This activity aims to stimulate discussion on the question of whether computers can exhibit “intelligence,” or are ever likely to do so in the future. Learners play a game and try to distinguish...

    free Ages 11 - 18 10 to 30 minutes
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    Twin Cities Public Television
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    This activity (on page 2 of the PDF) is a full inquiry investigation into aerial imagery. Learners will use the internet to gather free aerial imagery of nearby points of interest (or use laminated...

    free Ages 8 - 14 45 to 60 minutes
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    Oregon Museum of Science and Industry
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    In this activity, one person "programs" the other like a robot to move through a space, trying to get them to avoid obstacles and reach a goal. The idea is that computers and robots are...

    1 cent - $1 per group Ages 6 - 14 10 to 30 minutes
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    Computer Science Unplugged
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    This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions...

    free Ages 8 - adult 10 to 30 minutes
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    Computer Science Unplugged
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    In this activity, learners conduct a simulation exercise related to public key encryption and try to intercept a message sent between two learners. This activity works with two learners but is most...

    free Ages 11 - 18 30 to 45 minutes
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    Computer Science Unplugged
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    This activity about cryptographic techniques illustrates how to accomplish a simple, but nevertheless seemingly impossible task—making a fair, random choice by flipping a coin between two people...

    $1 - $5 per group Ages 8 - 18 30 to 45 minutes
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    American Association for the Advancement of Science
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    Pairs of learners play the roles of programmer and robot. The programmer gives specific directions to the robot to accomplish a simple task (e.g. walk across the room and pick up a pencil). The...

    free Ages 8 - 11 10 to 30 minutes

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