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    The Exploratorium
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    Make your own speaker with a magnet, wire, and paper cup! If you have a radio with a headphone plug and an old pair of headphones, this is a great tinkering activity.

    $1 - $5 per student Ages 8 - adult 10 to 30 minutes
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    The Exploratorium
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    In this activity, learners simulate the process of DNA fingerprinting by using electricity to separate colored dyes. Learners use simple materials to assemble a comb (electrophoresis chamber) to...

    Over $20 per group Ages 11 - 18 1 to 2 hours
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    The Exploratorium
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    In this activity, learners build a recording timer made from simple materials (e.g., small dc motor, sharpie pen, craft sticks, adding machine paper tape, etc.). The device produces a record of...

    Over $20 per group Ages 14 - 18 1 to 2 hours
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    The Exploratorium
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    In this activity, learners light an LED with five cents. Learners use two different metals and some sour, salty water to create a cheap battery. Learners also have the option of checking the...

    1 cent - $1 per student Ages 8 - 18 10 to 30 minutes
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    The Exploratorium
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    In this activity, learners create a tiny electric, motorized dancer. Learners use the interactions of magnetism and electric current to make a wire spin, while displaying the Lorentz Force in...

    $1 - $5 per student Ages 8 - 18 30 to 45 minutes
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    The Exploratorium
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    In this activity, learners explore chemiluminescence and fluorescence. Learners examine 3 different solutions in regular light, in the dark with added bleach solution, and under a black light. This...

    $10 - $20 per group Ages 8 - 18 30 to 45 minutes

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