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    Lawrence Hall of Science
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    In this outdoor, ocean-side activity, learners investigate the distribution of organisms in the upper region of the intertidal zone. Many coastal animals survive long exposures to air, high...

    Ages 8 - 18
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    University of Washington
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    In this activity (6th on the page), learners investigate how photoreceptors in the eye (rods and cones) "adapt" to low light conditions. Learners sort similar bottle caps in a well-lit...

    Ages 8 - 18
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    University of Utah
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    In this activity, learners examine how brine shrimp populations can survive in some of the harshest environments. Learners subject brine shrimp cysts to extreme conditions to evaluate the hardiness...

    Ages 11 - 18
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    Centers for Ocean Sciences Education Excellence
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    In this activity, learners are challenged to design a planktonic organism that will neither float like a cork nor sink like a stone. They are given pictures of planktonic organisms and simple...

    Ages 8 - adult
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    Virginia Aquarium and Marine Science Center
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    In this activity, learners examine body parts (including skin, scales, and skulls) from fish, mammals and reptiles. Questions are provided to help encourage learner investigations. Several...

    Ages 4 - adult
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    Lawrence Hall of Science
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    In this outdoor activity/game, learners use thermometers to simulate how lizards survive in habitats with extreme temperatures. Learners are challenged to keep their thermometer-lizard "alive...

    Ages 8 - 18
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    Lawrence Hall of Science
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    In this outdoor activity and game, learners explore how animals adapt for survival through coloration, markings and camouflage. By inventing, designing and hiding their own animal models, and...

    Ages 6 - 14
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    Lawrence Hall of Science
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    In this outdoor activity/field trip, learners catch and observe water striders to explore their movement and feeding behaviors. To observe strider locomotion, learners look closely at caught water...

    Ages 6 - 14
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    Lawrence Hall of Science
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    In this activity and/or field trip, learners investigate the water currents that aquatic animals create when they breathe, feed, and propel themselves through water. Learners trace the currents in...

    Ages 8 - 18
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    Iridescent
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    In this engineering design challenge, learners build an octopus-inspired suction pad that can grab an object and hold it tightly in the air. As learners work their way through the design process,...

    Ages 4 - 18

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