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    National Postal Museum
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    In this online activity, learners crack the special code imprinted on envelopes to help the U.S. Postal Service deliver the mail. Hints within the activity help learners understand how the code...

    free Ages 8 - 14 5 to 10 minutes
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    Children's Museum Of Houston
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    In this math activity, learners play two versions of a card game and decide what makes a game fair. Learners also practice addition and subtraction skills. This activity guide contains a material...

    $1 - $5 per group Ages 8 - 11 10 to 30 minutes
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    Utah Education Network
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    In this math lesson, learners use simple addition facts to compute values (in dollars and cents) for their names. Next, learners add larger numbers to compute the combined value of all the names in...

    1 cent - $1 per group Ages 6 - 8 45 to 60 minutes
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    Kohl Children's Museum
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    In this activity, reuse two-liter bottles to create bowling pins. Learners practice math skills and develop a concept of verifying answers, while bowling and keeping score.

    1 cent - $1 per group Ages 4 - 8 10 to 30 minutes
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    Lawrence Hall of Science
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    In this activity learners create patterns of hair beads. Simone and Brianna like different mixes of beads in their braids, so learners must figure out how to distribute 40 beads to satisfy both...

    1 cent - $1 per group Ages 4 - 11 30 to 45 minutes
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    NCTM Illuminations
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    In this three-day (or three-part) math lesson, learners represent the number eight in writing and with a variety of manipulatives related to spiders. Learners construct sets of eight by cutting...

    $10 - $20 per group Ages 4 - 8 2 to 4 hours
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    WNET
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    In this Cyberchase activity, learners use numbers to create CyberOlympic teams with the fastest times. Learners select players that have the best (lowest) times in three events (running, swimming,...

    1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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    Lawrence Hall of Science
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    This game for one to four players uses a deck of cards to develop mental addition skills. Cards are turned over in a row, and when the sum of cards on the ends of the row is 10, 20, or 30, a player...

    $1 - $5 per group Ages 11 - 14 10 to 30 minutes
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    WNET
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    In this Cyberchase activity, learners use the numbers one through six to solve a puzzle. Learners are challenged to arrange spiders, numbered one through six, on a triangle so that each side of the...

    1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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    NCTM Illuminations
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    In this math meets physics lesson, learners encounter the magical effect of reflection as they use a mirror to visually experience the concept of doubling quantities. This experience focuses...

    1 cent - $1 per group Ages 4 - 8 45 to 60 minutes

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