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    Oregon Museum of Science and Industry
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    This activity is on page 3 (continued on page 2) of the pdf, part of the Simple Machines Discovery Box. In this fun activity, learners "create" a complex machine by simulating the parts...

    free Ages 4 - 6 10 to 30 minutes
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    IEEE
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    In this activity, learners explore the concept of force and how pulleys are used in everyday life to make work easier. Learners examine different uses for pulleys, the impact of multiple pulleys,...

    $10 - $20 per group Ages 8 - 11 1 to 2 hours
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    Twin Cities Public Television
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    In this online Flash game, learners test their engineering know-how, moving a collection of mechanical parts onto a board to make complete a system of parts that will move a ball from start to...

    free Ages 6 - 14 5 to 10 minutes
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    IEEE
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    In this activity, learners explore how watermills have helped harness energy from water through the ages. Learners work in teams of "engineers" to design and build their own watermill out...

    $10 - $20 per group Ages 8 - 18 1 to 2 hours
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    Science Museum of Minnesota
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    In this activity, learners create painting machines that can paint moving forwards and backwards. Learners construct the machines out of LEGOs, motors, a programmable PICO Cricket, and a cardboard...

    $1 - $5 per student Ages 8 - 18 30 to 45 minutes
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    American Association for the Advancement of Science
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    A group of 6 learners works together as a team with each learner performing a different role. Together, they need to maneuver a die through a maze. After accomplishing the task with all roles, one...

    1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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    Lunar and Planetary Institute
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    In this activity, learners consider how a simple machine, a lever, turns a small push or pull (a small force) into a larger--or stronger--push or pull (a larger force). Learners then apply this...

    Over $20 per group Ages 4 - 11 10 to 30 minutes
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    WGBH
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    In this engineering activity, challenge learners to make a "grabber" that can pick up trash. Learners use simple materials to create pinchers that can grab small items. Learners can...

    $1 - $5 per student Ages 6 - 11 10 to 30 minutes
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    WGBH
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    In this design challenge activity follow up to "Kicking Machine", learners add a hands-free feature to their Kicking Machine. Learners modify their kicking machine to have it either...

    $5 - $10 per student Ages 8 - 14 30 to 45 minutes
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    IEEE
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    In this activity, learners explore the engineering and principles behind working elevators. Teams explore the history of elevators, elevator design, and develop their own working elevator using...

    $5 - $10 per group Ages 11 - 18 2 to 4 hours

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