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    Science Museum of Minnesota
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    This is a perfect summertime lunch activity! Pico Cricket is required (micro controller). First, get a bunch of cut up fruit, line them up, then plug a piece of fruit with a Pico Cricket sensor...

    Over $20 per group Ages 8 - adult 45 to 60 minutes
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    Science Museum of Minnesota
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    This activity requires a Pico Cricket (tiny computer). Learners work on designing and building a sound sensor out of household materials, like plastic wrap and cardboard. This will connect with the...

    Over $20 per group Ages 8 - 18 2 to 4 hours
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    Science Museum of Minnesota
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    In this activity, learners explore electricity and conductivity to find that many things conduct electricity including copper, pencil lead, fruit, play-doh, and even people! Learners set up a...

    $1 - $5 per student Ages 8 - 18 30 to 45 minutes
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    Science Museum of Minnesota
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    This activity requires a Pico Cricket (tiny computer). In this activity, learners will build a painting machine out of house hold materials, like a cereal box and some thread, use Lego parts to...

    Over $20 per group Ages 8 - 18 4 to 24 hours
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    Science Museum of Minnesota
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    In this activity, learners create painting machines that can paint moving forwards and backwards. Learners construct the machines out of LEGOs, motors, a programmable PICO Cricket, and a cardboard...

    $1 - $5 per student Ages 8 - 18 30 to 45 minutes
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    Science Museum of Minnesota
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    Put on a pair of gloves and be the conductor of your invisible orchestra! Use the Pico Cricket (micro-controller) light sensor to detect your hand movements, then program the Pico Cricket to play...

    Over $20 per student Ages 8 - adult 45 to 60 minutes
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    Science Museum of Minnesota
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    In this activity, learners construct wands that play different notes depending on information from light sensors programmed via a PICO Cricket. As learners move the wands around, they expose the...

    $5 - $10 per student Ages 11 - 18 30 to 45 minutes
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    Science Museum of Minnesota
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    What's a Pickle-Oh? Two pieces of pickle on a stick are connected to a Pico Cricket (micro controller). When you slide the pickles apart the note changes. You can also expand on the activity...

    Over $20 per student Ages 8 - 18 10 to 30 minutes
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    Science Museum of Minnesota
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    In this activity, learners create a marble maze that contains sensors. As a metal marble triggers the sensors, the Pico Cricket turns on lights or spins motors. This is a great beginning activity...

    Over $20 per student Ages 8 - adult 2 to 4 hours
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    Science Museum of Minnesota
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    Play-Doh is conductive! Use the semiconductive qualities of Play-Doh to make your own squeezable instrument. Pico Cricket is required. This activity is great as a walk-up activity for all ages, and...

    Over $20 per group Ages 6 - adult 45 to 60 minutes

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