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    Arizona Science Center
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    This activity draws upon a familiar, computer-based concept related to visual resolution: pixilation. The sharpness of a digital image is determined by the density of illuminated points on a screen...

    free Ages 11 - 14 5 to 10 minutes
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    Science Museum of Minnesota
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    This activity requires a Pico Cricket (tiny computer). In this activity, learners will build a painting machine out of house hold materials, like a cereal box and some thread, use Lego parts to...

    Over $20 per group Ages 8 - 18 4 to 24 hours
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    Computer Science Unplugged
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    In this activity, learners use a fictitious map of "Tourist Town" and counters to problem solve how to place ice-cream vans on street intersections so that every other intersection is...

    $1 - $5 per group Ages 11 - 18 45 to 60 minutes
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    Science Museum of Minnesota
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    Make two firefly lanterns, then program them to blink to one another and change colors. Learn to program a Pico Cricket (micro-controller) to communicate with other Pico Crickets using infrared (IR...

    Over $20 per group Ages 8 - adult 2 to 4 hours
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    Twin Cities Public Television
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    In this technology activity, learners explore digital imaging and pixels. Learners "transmit" an image to a partner by creating an image on grid paper. Learners then use a code of zeroes...

    1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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    Computer Science Unplugged
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    In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors. Through this exercise, learners...

    1 cent - $1 per group Ages 6 - 18 30 to 45 minutes
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    Computer Science Unplugged
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    In this outdoor activity, learners use pegs (like tent pegs) and string or elastic to simulate drill sites and roads in Northern Canada. Learners are challenged with figuring out how to connect the...

    $5 - $10 per group Ages 11 - 18 30 to 45 minutes
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    IEEE
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    In this activity, learners explore the concept of how engineering solved the problem of human/computer interface. Learners disassemble a mouse and explore the movement on the X/Y axis that...

    $10 - $20 per group Ages 8 - 18 1 to 2 hours
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    Oregon Museum of Science and Industry
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    This is an online game about computer logic. Learners control a robot that navigates a maze of colored shapes, using AND, OR and NOT to decide which ones to jump over. Learners have to notice the...

    free Ages 8 - adult 10 to 30 minutes
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    Science Museum of Minnesota
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    SMMconstructor is an online construction kit for building animated models. Based on the original construction kit called Sodaconstructor, this simulator lets you construct virtual models with a few...

    free Ages 6 - adult 5 to 10 minutes

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