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    New York Hall of Science
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    This activity lets you program your 'robot' (a willing friend) to pick up and dispose of some 'toxic waste' using as few commands as possible. Learners create command cards ...

    1 cent - $1 per group Ages 8 - 18 10 to 30 minutes
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    Twin Cities Public Television
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    This activity (on page 2 of the PDF) is a full inquiry investigation into tug-of-war physics. Groups of learners will test two tug-of-war strategies. Which is better: a team of a few big kids or...

    $10 - $20 per group Ages 8 - 14 2 to 4 hours
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    Children's Museum Of Houston
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    This is a deceptively simple game to teach strategy, planning, and pattern analysis. In this game, learners take turns removing tokens from a board, and develop a plan to take the last piece....

    free Ages 4 - 14 10 to 30 minutes
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    Oregon Museum of Science and Industry
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    This lesson (on pages 46-55 of PDF) features two strategy board games -- one from Ghana and one from China. The first game, Achi, is a cross between checkers and tic-tac-toe. After pieces are...

    1 cent - $1 per student Ages 8 - 14 45 to 60 minutes
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    Children's Museum Of Houston
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    In this activity, learners practice matching and subitizing as they create the longest domino train possible.

    $5 - $10 per group Ages 4 - 8 10 to 30 minutes
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    American Association for the Advancement of Science
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    Learners test their memory and ability to learn memory strategies in this game. Partners start with an array of poker chips, coins, or paper squares on the table. Then the items are covered with...

    1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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    NCTM Illuminations
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    In this math game, learners attempt to solve a puzzle involving five dice. By deciphering the non-standard pattern in the dice, learners use problem-solving and strategy skills. This lesson guide...

    free Ages 8 - 11 45 to 60 minutes
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    The Exploratorium
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    In this online version of the classic paper and pencil game, learners practice looking ahead to anticipate an opponent's move. Learners compete against the computer, and with a little help...

    1 cent - $1 per student Ages 6 - 11 5 to 10 minutes
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    NCTM Illuminations
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    In this math game, learners play a one-pile game between two players. In this game, the maximum number of tokens that can be removed on each turn remains constant throughout the game. Learners...

    1 cent - $1 per group Ages 14 - 18 1 to 2 hours

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