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Showing results 1 to 14 of 14

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In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.

$1 - $5 per student Ages 6 - adult 30 to 45 minutes
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This marine biology activity (on pages 11-17) introduces learners to kelp (seaweed) forests that grow in the ocean and are home to many species of sea animals.

$1 - $5 per group Ages 8 - 14 1 to 2 hours
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This activity (on page 2 of the PDF under SciGirls Activity: Pet Handedness) is a full inquiry investigation into whether pets show a preference for the left or right paw, or “handedness” like people.

$5 - $10 per group Ages 8 - 14 1 to 2 hours
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In this creativity-based activity, learners imagine what the Earth will look like in the near and distant future, then design their own future habitat and creatures that may live there.

1 cent - $1 per student Ages 6 - 14 30 to 45 minutes
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In this outdoor activity and game, learners explore how animals adapt for survival through coloration, markings and camouflage.

$10 - $20 per group Ages 6 - 14 45 to 60 minutes
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This is a virtual representation of a sound mixer containing pre-looped sounds of animal, insect, and environmental noises.

free Ages 6 - 11 5 to 10 minutes
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In this activity, learners conduct a scientific investigation involving decomposition and discover that the life cycle of trash is affected by its organic or inorganic nature.

free Ages 6 - 14 1 to 12 months
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In this outdoor, ocean-side activity, learners investigate the distribution of organisms in the upper region of the intertidal zone.

$10 - $20 per group Ages 8 - 18 45 to 60 minutes
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In this quick activity (page 2 of PDF), learners will play a game using their observation and listening skills, interpreting clues from each other to deduce their secret animal identity.

$5 - $10 per group Ages 8 - 14 10 to 30 minutes
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This is a virtual representation of a sound mixer containing pre-looped sounds of animal, insect, and environmental noises.

free Ages 6 - 11 5 to 10 minutes
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In this creative outdoor activity, learners invent populations of make-believe organisms and then investigate real populations living in the activity site.

$1 - $5 per group Ages 6 - 14 45 to 60 minutes
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In this outdoor activity, learners become beachcombers as they walk on a sandy beach in search of evidence of life.

$1 - $5 per group Ages 4 - 14 45 to 60 minutes
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In this outdoor activity, learners design devices that will catch prey or gather plants.

Over $20 per group Ages 8 - 14 45 to 60 minutes
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In this activity, learners explore the concepts of natural selection and observable traits in a game that can be played at home.

$5 - $10 per group Ages 4 - 14 10 to 30 minutes